Skin of the Beast (Enchanted Cloak or Fur):


Magical Cloak, Rug, Fur, or even Stuffed Animal that animate as an animal on the owners command. The item is made using the fur and skin of the animal it becomes when activated. Most common animated furs include Wolves, Bears, and Giant Cats such as Lions and Tigers although other animals are possible as well. The magic item is similar to Guardian Stones and only a small number of alchemists know how to create them and they are very expensive.


The fur can be activated on command or can be told to activated upon a certain event. In the later case, the item makes an excellent guardian. The skin, when activated, becomes the same size as the real animal and has all the abilities of the animal that it is made from except it has maximum S.D.C. and Hit Points. Unless the creature is completely destroyed, all S.D.C. and Hit Points are restored the next time the item is activated unless completely destroyed.


Cost: Small Animals: 100,000 Gold, Medium Animals: 150,000 Gold, Large Animals: 200,000 Gold.


Bear: Black and Brown: Hit Points: 66 S.D.C.: 80. Damage Inflicted: Bite 1D8+2, Slashing Claws 2D6+6 Pouncing/Ram 1D6+4 and has 50% chance of knocking opponent down (target loses initiative and one melee attack) but costs 2 attacks. Three attacks per melee. Bonuses: +2 Strike & Parry, + to Dodge. Speed: 22 about 15 mph (24 kph) but can run at 30 mph (48 kph) for up to 15 minutes.
Bear: Black and Brown: Hit Points: 120 S.D.C.: 80. Damage Inflicted: Bite 1D8+6, Slashing Claws 2D6+8 Pouncing/Ram 2D6+4 and has 50% chance of knocking opponent down (target loses initiative and one melee attack) but costs 2 attacks. Four attacks per melee. Bonuses: +2 Strike & Parry, + to Dodge. Speed: 16 but can run at 20 mph (32 kph) for up to 15 minutes.
Canine: Small Dog, Coyote, Fox, or Jackal: Hit Points: 24 S.D.C.: 10. Damage Inflicted: Bite 1D6+4, Slashing Claws 1D4. Three attacks per melee. +1 Strike & Parry, +4 to Dodge. Speed: 50, about 35 mph (56 kph) and can run at that speed for 2D4 hours. Track by smell 85%, Swim 50%, Prowl 50%, Keen vision and hearing, and nightvision 30 ft (9 m).
Canine: Large Dog or Wolf: Hit Points: 48 S.D.C.: 40. Damage Inflicted: Bite 2D6+8, Slashing Claws 1D4. Three attacks per melee. +3 Strike, +1 Parry, +6 Dodge. Speed: 50, about 35 mph (56 kph) and can run at that speed for 2D4 hours. Track by smell 85%, Swim 65%, Prowl 50%, Keen vision and hearing, and nightvision 30 ft (9 m).
Feline: African Lion: Hit Points: 52 S.D.C.: 80. Damage Inflicted: Bite 2D4, Slashing Claws 2D6+6. Four attacks per melee. +3 Strike & Parry, +4 Dodge. Speed: 22, about 15 mph (24 kph) and but can run in bursts at 25 mph (40 kph) for 1D4 minutes. Track by smell 70%, Swim 50%, Prowl 70%, Climb 30%, Can leap up to 15 feet (4.6 m) high and 20 feet (6 m) long, Keen vision and hearing, and Nightvision 60 ft (18.3 m).
Feline: Bobcat, Lynx, Mountain Lion: Hit Points: 42 S.D.C.: 40. Damage Inflicted: Bite 1D6, Slashing Claws 2D4+3. Four attacks per melee. +3 Strike & Parry, +4 Dodge. Speed: 22, about 15 mph (24 kph) and but can run in bursts at 30 mph (48 kph) for 1D4 minutes. Track by smell 50%, Swim 44%, Prowl 86%, Climb 90%, Can leap up to 20 feet (6 m) high and 20 feet (6 m) long, Keen vision and hearing, and Nightvision 60 ft (18.3 m).
Feline: Bobcat, Lynx, Mountain Lion: Hit Points: 48 S.D.C.: 40. Damage Inflicted: Bite 1D6, Slashing Claws 2D4+6. Four attacks per melee. +4 Strike & Parry, +6 Dodge. Speed: 22, about 15 mph (24 kph) and but can run in bursts at 80 mph (128 kph) for 1D4 minutes. Track by smell 50%, Swim 55%, Prowl 50%, Climb 45%, Can leap up to 10 feet (3 m) high and 15 feet (4.6 m) long, Keen vision and hearing, and Nightvision 30 ft (9 m).
Feline: Leopard, Panther, Jaguar: Hit Points: 48 S.D.C.: 40. Damage Inflicted: Bite 1D6, Slashing Claws 2D4+3. Four attacks per melee. +3 Strike & Parry, +4 Dodge. Speed: 22, about 15 mph (24 kph) and but can run in bursts at 35 mph (56 kph) for 1D4 minutes. Track by smell 50%, Swim 80%, Prowl 90%, Climb 75%, Can leap up to 20 feet (6 m) high and 40 feet (12.2 m) long, Keen vision and hearing, and Nightvision 60 ft (18.3 m).
Feline: Tiger: Hit Points: 68 S.D.C.: 80. Damage Inflicted: Bite 2D6, Slashing Claws 2D6+8. Four attacks per melee. +3 Strike & Parry, +4 Dodge. Speed: 22, about 15 mph (24 kph) and but can run in bursts at 35 mph (56 kph) for 1D4 minutes. Track by smell 50%, Swim 80%, Prowl 70%, Climb 50%, Can leap up to 20 feet (6 m) high and 25 feet (7.6 m) long, Keen vision and hearing, and Nightvision 60 ft (18.3 m).




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Writeup by Kitsune (E-Mail Kitsune).


Copyright © 2001, Kitsune. All rights reserved.



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