Tarnished Knight (Enchanted Plate and Chain Armor):
There are tales about a knight dressed in a suit of armor of various description, some say chain, other plate
and chain, and some argue plate armor. In all fo these stories however, the armor is said to be in poor condition,
almost scrap. The armor is said to be rusted and frayed. Often in these stories, the knight is an older man, white
haired and past his peak.
The knight encounters a dark knight, a group of bandits, or some monster. A battle commences, as one
might expect. Those fighting the knight underestimate the apparently badly armored figure only to find that their
weapons just glance off the armor. After a long battle, the knight comes out victorious although in a few stories the
knight does die in the end.
The best and most scholarly studies on this armor indicate that the armor known as “Tarnished Knight” is a
suit of plate and chain armor. Contrary to the majority of stories, not all fo the wearers of the armor have been
knights or paladins. In fact, many have been common mercenaries. The exact origin of the armor is unknown but it
is believed to at least be several hundred years old.
Most sets of enchanted armor are works of art with many being highly adorned. This makes sense in that it
is often the wealthy nobles who can actually afford to commission enchanted armors. Otherwise, the armors that
are not considered works of armor are generally plain, often black, but still of the finest quality. This are more
common among wealthy adventurers and high ranking military officers who can afford to commission to have armor
made.
There are various suggestions on why this armor might have been made. It very well might have been
commissioned specially. It has also been argued that the alchemist might have gotten his or her fill of making
decorative armors for the wealthy. The final is that the armor was made simply to see if it could be made. Could an
armor be made that looks scrap yet is one of the finest armors ever made. Many alchemists and armorers have looks
at this armor and marveled at it.
When worn, the armor seems to fit perfectly, adjusting subtly to the wearer. In addition, the armor is
extremely lightweight, weighing basically nothing. One fighting in this armor will find themselves virtually
unencumbered in spite of how the armor actually looks.
Otherwise, the armor is extremely tough and is able to withstand far more damage than any normal suit of
plate and chain armor. Many times, the armor has been abused to the point where any normal suit of armor would
have been destroyed. In addition, and the most fantastic feature of the armor, is that it will regenerate any damage
done to it.
Armor Rating Enhancement: Magically increase the armor's natural A.R. by one point (15 to 16.)
Magic S.D.C.: The armor’s S.D.C. is increased by 200 for a total of 380 S.D.C.
Regenerating Armor: The armor regenerates 10 S.D.C. per hour. Armor will not regenerate if brought below zero S.D.C. and enchantment will be broken.
Sizes to Fit: Armor will adjust to fit any wearer from 5 feet (tall to 6 foot 6 inches tall and will fit perfectly to the wearer. Will not fit those larger or smaller than listed dimensions .
Weightless: The armor only weighs only about an ounce and has no mobility penalties and half prowl penalties.
A.R. Rating: 16. S.D.C.: 380. Weight: Effectively weightless.
Special Features: Dwarven Construction (20% greater armor), Additional Armor (+50 S.D.C. but increase weight by 40 lbs.)
Enchantments:
[ Baalgor Wastelands TM, Barraduk TM, Caer Itom TM, Caer Kurgas TM, Charun the Cruel TM, Church of Light and Dark TM, Cirga TM, Dragonwright TM, Eastern Territories TM, Floenry TM, Great Northern Wilderness TM, Heim TM, Hoknar TM, House Elial TM, House Kaze TM, Kighfalton TM, Kirgi TM, Kisenite TM, Kormath TM, Kym-nark-mar TM, Land of the South Winds TM, Lemaria TM, Lista TM, Llorn TM, Lopan TM, Lopnel TM, Mantus TM, M.D.C. TM, Mega-Damage TM, Odguard TM, Old Kingdom TM, Ophid’s Grasslands TM, Panath TM, Phi TM, Ratling TM, Rifter TM, Rurga TM, S.D.C. TM, Styphon TM, Tark TM, Timiro Kingdom TM, Utu TM, Vald-Tegor TM, Vequerrel Woodlands TM, Western Empire TM, Wolfen TM, Yin-Sloth Jungles TM, Yin-Sloth Periphery TM, and Zandragal TM are trademarks owned by Kevin Siembieda and Palladium Books Inc. ]
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Writeup by Kitsune (E-Mail Kitsune).
Copyright © 2015, Kitsune. All rights reserved.