Federation Tycho Class Light Interceptor (Star Trek):

From: Star Trek Novel "Dreadnought"

This fighter design is from the Star Trek Novel "Dreadnought" written by Diane Carey. The fighter is designed for attacking other fighters but due to the fighters low firepower, is not normally used against capital ships. The fighter is a purely in-system craft only because it has no warp engines.

The fighter only has one crew member that acts as both pilot and navigator. The Tycho interceptor only has one weapon system but does have a low powered tractor beam as well. The ship has 2 forward mounted light phasers both for dogfighting and close attack. The fighter has a powerful impulse engine and the fighter has a high acceleration at impulse speeds but has no form of FTL propulsion so the fighter is a purely short range craft. The fighter is even faster than the Arco class attack sled. Because the fighter is so small, the fighter has lighter shields than the Arco attack sled. The fighter is also less reinforced.

While the Federation Star Fleet does not use starfighters very often, they can be used quite effectively in combat and a smart ship captain will take advantage of the starfighters assigned to the ship.

This design is written to be able to interact with modified phase world rules. See Revised Starship Rules for Phase World / Three Galaxies. There is a lack of hard detail on this ship. Some materials have suggested accelerations that are simply beyond scope. I have taken a moderate level in writing up this starship for Phase World because otherwise the ship would either be far too powerful or far too weak for Phase World. Warp speeds are far slower than the FTL speeds for Phase World but they are very close to those from the original series and Star Trek: The Next Generation Technical Manual. Also, a note on the mass of starships. The original sources indicated much smaller masses for starships than Star Trek: Deep Space Nine Technical Manual does and where possible, both masses are listed for the gamers to choose which one seems most appropriate.

Model Type: TCH-55.
Vehicle Type: Light Interceptor.
Crew: One.

M.D.C. By Location:

Forward Phaser Cannons (2):60 each
Impulse Engine:150
[1] Main Body:450
[2] Variable Force Field:200 per side (1200 total)

[1] Depleting the M.D.C. of the main body will put the fighter out of commission. All internal systems will shut down, including life support and internal gravity. The ship itself will be an unsalvageable floating wreck.
[2] Shields positions can be varied and all could be combined in one shield. Shields regenerate at the rate of 5% (60 M.D.C.) per melee round.

Driving on the Ground: Not Possible (Fighter can land on the ground).
Sublight: Has a special sublight engine that allows the ship to travel up to 40 percent of the speed of light. Fighter can accelerate/decelerate at the rate of 1.8 percent of light per melee.
As an alternative, the starship can reach .99 of the speed of light but is normally restricted to slower speeds so that starship is not effected severely by time attenuation that occurs at the higher sublight speeds.
Atmospheric Propulsion: Maximum cruise speed is Mach 12, fighter can enter an atmosphere because fighter has anti-gravity systems.
Maximum Range: Effectively Unlimited by drive system but only has supplies for pilot and gunner for four days.

Statistical Data:
Length: 28.2 feet (8.6 meters)
Height: 11.5 feet (3.5 meters)
Width: 21 feet (6.4 meters)
Weight: 13 tons (11.8 metric tons)
Power System: Advanced Micro Fusion with 5 year life span.
Cargo: Minimal Storage Space, place for a rifle, handgun, small survival kit, signal flares, and food rations.
Market Cost: 35 million credits.


  1. Twin Barrel Light Phaser Cannons: These cannons are mounted in the front end of the starfighter and fire forward. They are approximately equal to the laser cannons used by the C.A.F. and the Kreeghor militaries. The cannons only fire individually if one of the cannons is destroyed.
    Maximum Effective Range: 1,244 miles (2,000 km) in space and 12.4 miles (20 km) in an atmosphere.
    Mega Damage: 4D6x10 for both cannons. If one cannon is destroyed, damage is reduced to 2D6x10.
    Rate of Fire: Equal to the combined hand to hand attacks of the pilot (usually 4 or 5).
    Payload: Effectively Unlimited.

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Technical information sourced partially from Star Trek: Dreadnought by Diane Carey.

I would like to recognize Henning Rogge as giving assistance with the revision of the Star Trek starships.

Writeup by Kitsune (E-Mail Kitsune)..

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