Chinese Type 067 class Advanced Guided Missile Destroyer:


Production starting soon after the Type 056 class frigate, the Type 065 class destroyer was an extremely important part of the Chinese naval forces for several decades. The warship performed a variety of roles including carrier escort. It was however a product of designs prior to both the revolution in fusion power and advanced composites and alloys.


As a result, around the same time development was started on an advanced frigate class, the design for an advanced destroyer was also started. Designed to take advantage of the newest technological advances, this became the Type 067 class destroyer. Compared to the Type 065, the Type 067 was far larger. Might even be better described as a cruiser in size. As with the previous destroyer class, the first Type 067 class destroyer was laid down a few years after the first on the new frigates with the first of the new destroyers laid down in the late Twenty-Sixties.


Being far more capable, the Type 067 class destroyers began taking over the roles performed by Type 065 class destroyers. Still, it was decided to retain the older destroyers although they tended to perform more second line roles such being assigned to escort amphibious forces. Unlike the Type 056 frigate, no Type 065 class destroyers were sold to foreign nations. It also without saying that none of the Type 067 class destroyers were exported.


In the days prior to the coming of the Great Cataclysm, tensions between nations reached practically a fever pitch. Military forces around the world were at a state of alert. Warships were deployed to hot spots with real risk of incidents getting away from government leaders. It is believed that much of the Chinese navy was deployed including Type 067 class destroyers.


Similarly to other military forces, it is commonly believed that the bulk of Chinese naval forces were destroyed during the cataclysm. Still, it is known that a number of Chinese warships were able to survive. There are no known Type 067 to have survived but it is far from impossible. They were sturdily built and were considered practically impervious to the ravages of the environment as long as sealed up.


While generally considered a quite advanced design, the Type 067 class destroyer has a relatively conventional hull design. Compared to the Type 065 class destroyer, the superstructure is designed for further reduction in the radar cross signature. Between when the Type 065 entered service and when the Type 067 was developed, material science had further improved and the Type 067 took advantage of the new materials.


As with the Type 058 class frigate, it was decided that the vessel would have a comparatively modest top speed. As ships get larger, the horsepower required to drive a ship does not increase by the same rate and the Type 068 required only about fifty percent extra power to drive it at a similar speed to the Type 058 class frigate. Top speed did fall slightly short however with the Type 067 credited with having a top speed of about 35.5 knots in service.


In many respects the heart of these destroyers is a powerful and advanced phased array radar similar but even more powerful than the system carried on the Type 058 class frigate. Of indigenous Chinese design, the introduction Type 845 SAPARS IV made navies around the world take notice. In performance, it was often considered actually superior to the Soviet “Owl Hunter” radar system.


Unlike the Type 058 class frigate, anti-submarine warfare was considered to be more or less a secondary role. Even so, the vessel mounted the same advanced sonar systems as were carried on the sister frigate class. While not all Type 065 class destroyers were ever fitted with towed array sonars, all Type 067 class destroyers are believed to have been fitted with towed array. Advanced noise reduction features were part of the Type 067 class including bubble masking systems.


Prior to the Type 058 and Type 067 classes, the Chinese navy used Soviet based octagonal vertical launch systems. These were replaced in the newer classes however with a more flexible vertical launch system that appear to be based on the French Sylver MRX vertical launch systems. Instead of being limited to long range missiles, the new system was designed to fire cruise missile, long range missiles, and medium range missiles. With the ability to quad pack medium range missiles, the payload for close range defense could be vastly improved. Instead of being limited to long range missiles, the new system could fire cruise missile, long range missiles, and medium range missiles. With the ability to quad pack medium range missiles, the payload could be vastly improved.


The Type 067 class destroyer was designed around the ability to carry a pair of sixty-four cell launchers, vastly increasing the payload over the sister frigate class. One was mounted forward of the superstructure behind the main gun mount with the other mounted behind the main superstructure on the helicopter hanger.


 Even though the gun mount is generally considered to be a secondary weapon system, it was decided to upgraded the gun system. Replacing the original conventional 100 mm gun mount of Soviet design was a 155 mm electro-thermal gun mount. Compared to the 100 mm gun on the Type 065, the 155 mm gun had far greater range as well as being useful for artillery roles. The magazine of the Typ 067 was designed for a maximum payload of eight hundred rounds.


While the system had been upgraded over the years in a number of minor ways, the Type 850 combination anti-missile system remained the main close range defense system of the Chinese navy. It combined a 30 mm seven barrel gun with short range missiles. Unlike the Type 065 destroyer however, the Type 067 destroyer was able to mount three of the defense systems with two on the sides of the forward superstructure and one just above the rear vertical launch system. There was some discussion of developing a more advanced systems but the Type 850 was retained up to the coming of the Great Cataclysm.


It was decided to retain the same triple 324 mm torpedo tubes that were carried on the Type 058 frigate. These destroyers were designed with an automatic reloading system which allowed for much faster reloading of torpedoes than might be otherwise possible. During the development phase, it was however decided to limit the payload to thirty torpedoes. It was standard for these destroyers to carry a number of anti-submarine missiles in order to engage submarines at greater distances than might be possible with normal torpedoes.


Compared to the Type 065 class destroyer, the Type 067 features far greater automation. Normal crew was just under two hundred although could be operated by a larger crew if required. A relatively large crew was retained to give an extra measure of redundancy. In common with most Chinese warships, crew quarters were considered relatively comfortable but not luxurious. Otherwise, space per crew is only slightly increased compared to the older destroyer class.


While not considered a primary role, these destroyers retained the ability to carry a small naval infantry force although slightly reduced compared to the Type 065 class destroyer although a greater number of power armors could be carried. This included the ability to carry twelve Troll power armors and twenty-four naval infantry in normal body armor. In service these troops were rarely carried.


Even though anti-submarine warfare was not a major role of these destroyers, these vessels actually had hanger space for a pair of helicopters. In service these vessels carried the Changhe Z-18ASW-N although a more advanced thrust based design was under development just prior to the Great Cataclysm. Unfortunately the new design is believed to had not even yet reached prototype stage.


Author Note: With respect to time line, these designs may or may not reflect our modern time line. The time line of these writeups diverged from our time line starting around 1999. Consider the universe that these designs are created for to be an alternate universe not bound by ours.


Model Type: Type 067 Destroyer.

Class: Guided Missile Destroyer.

Crew: 196 total; 18 officers, 20 chief petty officers, and 158 enlisted (Has a high degree of automation).

Troops: 8 helicopter pilots or VTOL pilots, 16 power armor pilots, and 24 troops in standard body armor.


Robots, Power Armors, and Vehicles:

Power Armor Compliment:

 

12

KRS-12 “Troll” Heavy Power Armors.

Aircraft Compliment:

 

2

Changhe Z-18ASW-N ASW / Search and Rescue Helicopters.


M.D.C. by Location:

 

Bridge:

620.

 

[1] Type 845 SAPARS IV Active Phase Array Radar Panels (4, superstructure):

300 each.

 

Single Barrel 155-mm PER-155 Electro-Thermal Gun Barrel (1, gun mount):

120 each.

 

Single Barrel 155-mm PER-155 Electro-Thermal Gun System (1, forward):

280.

 

Type 850 Combination Anti-Missile Systems (3, superstructure):

225 each.

 

HQM-48B 64 cell Vertical Launch System (2, forward and aft):

440 each.

 

B-542B Triple 324 mm Medium Torpedo Launchers (2, sides):

40 each.

 

[2] Type 954 Chaff / Decoy Launchers (2, superstructure):

10 each.

 

Hanger (aft):

420.

 

VTOL / Helicopter Pad (aft):

320.

 

Outer Hull (per 40 foot / 12.2 meter area):

80.

 

[3] Main Body:

2,800.


Notes:

[1] Destroying the 845 SAPARS IV active phase array radar system will disable primary long range search and fire control systems but guns have backup systems and the Type 455 panels can partially compensate for each other.

[2] These are small and difficult targets to strike, requiring the attacker to make a “called shot,” but even then the attacker is -4 to strike.

[3] Destroying the main body causes the ship to lose structural integrity, causing the ship to sink. There are enough life preservers and inflatable life boats to accommodate everyone on the ship.


Speed:

Surface: 40.85 mph (35.5 knots/ 65.75 kph).

Range: Unlimited due to fusion engines (needs to refuel every 10 years and requires maintenance as well). Ship carries eight (8) months of supplies on board.


Statistical Data:

Draft:    23.62 feet (7.2 meters) mean and 28.88 feet (8.8 meters) including sonar dome.

Length: 641.40 feet (195.5 meters) waterline and 702.76 feet (214.2 meters) overall.

Width:   69.23 feet (21.1 meters).

Displacement: 11,850 tons standard and 14,425 tons fully loaded.

Cargo: Can carry 330.7 tons (300 metric tons) of nonessential equipment and supplies. Each enlisted crew member has a small locker for personal items and uniforms. Ship’s officers have more space for personal items. Most of the ship’s spaces are taken up by extra ammo, armor, troops, weapons, and engines.

Power System: Nuclear fusion reactors, average life span is 15 years. Normally refuels every 10 years.

Black Market Cost: Rarely available, if found on the black market would probably cost 350 to 650 million credits. Cost does not include embarked craft and power armors.


Weapon Systems:

  1. One (1) Single Barrel 155-mm PER-155 Electro-Thermal Gun System: Main weapon mounted in a gun mount in front of ship and replaced the previous conventional 100 mm artillery on the previous destroyer class. The projectile is loaded into the barrel, behind which there is a “propellant,” which is a dot of light metal. A powerful electromagnetic force is applied to the metal, which causes its atoms to “switch” directions. This happens so violently that the metal turns to plasma, and this expanding gas then drives the projectile forward. The reload system is fully automated and the rate of fire can be maintained as long as the system retains ammunition. While the projectiles has a lot greater range than standard 155 mm projectiles, they carry the same size warheads and inflicts about the same damage. Self guided projectiles can be used for pinpoint accuracy although G.P.S. satellite guided projectiles are no longer useful due to the elimination of the satellites. Guided projectiles are far more expensive. Both non rocket assisted and rocket assisted projectiles are available for the weapon system. Weapon is not designed to use extended range guided munitions and they were not seen as necessary with the great range of the electro-thermal projectiles. The gun mount can rotate 360 and has a 90 arc of fire.

    Maximum Effective Range: 31.1 miles (27 nautical miles / 50 km) for standard projectiles, and 49.7 miles (43.2 nautical miles / 80.0 km) for rocket assisted projectiles.

    Mega-Damage: Standard Projectiles: 2D6x10 to a blast radius of 25 feet (7.7 meters) for High Explosive, 3D6x10 to a blast radius of 6 feet (2 meters) for High Explosive Armor Piercing, and 4D6x10 to a blast radius of 25 feet (7.7 meters) for Plasma. Rocket Assisted Projectiles: 2D4x10 to a blast radius of 20 feet (6.1 meters) for High Explosive, 2D6x10 to a blast radius of 4 feet (1.2 meters) for High Explosive Armor Piercing, and 3D6x10 to a blast radius of 20 feet (6.1 meters) for Plasma.

    Use the statistics for 155 mm artillery warheads (Go to Battlefield Artillery for Rifts for more information - standard or rocket assisted as appropriate) when using artillery rounds.

    Rate of Fire: Up to five (5) single shots per melee round.

    Payload: 800 rounds total.

  2. Three (3) Type 850 Combination Anti-Missile Systems: Close range anti-missile defense systems which combines both a seven barrel 30 mm Gatling Cannon and a short range missile launchers. Two are mounted on the sides of the forward superstructure and the other on the after part of the vessel’s superstructure. While mounted in one system, both defense systems have separate fire control and tracking systems. Short range missiles are designed to be able to track and target multiple missiles simultaneously. Gatling cannon fires burst of 20 or 40 rounds at incoming air attacks, especially missiles, usually those which leak through the missile defense. While not the primary function, the system can be targeted against surface targets and ground targets.

    Maximum Effective Range: 30 mm Gatling Cannons: 9,840 feet (3,000 meters). Short Range Missiles: As per short range missile type (See revised bomb and missile tables for details.)

    Mega Damage: 30 mm Gatling Cannons: 2D6x10 for a short burst of 20 round, 4D6x10 for a long burst of 40 rounds, and 3D6 for each round. Both bursts count as one attack. Range Missiles: As per short range missile type (See revised bomb and missile tables for details.)

    Rate of Fire: 30 mm Gatling Cannons: Six (6) attacks per melee round (+2 to strike aircraft; +3 to strike missiles.) Short Range Missiles: Two (2) attacks per melee round, can fire short range missiles one at a time or in volleys of two (2) or four (4) short range missiles.

    Payload: 30 mm Gatling Cannons: 500 Rounds (2 Drums of 250) - 25 short bursts / 12 long bursts. Short Range Missiles: Twenty-four (24) short range missiles per mount.

  3. Two (2) HQM-48B 64-cell Advanced Capacity Vertical Launch Systems: Believed to be based on the French Sylver MRX design, ones launcher was mounted between the 155 mm electro thermal gun mount and the superstructure with the other mounted above the helicopter hanger. The redesigned launchers were built to incorporate the same diversity of missiles that were being designed for the comparable American Mk 41 systems. Each cell could carry a single cruise missile, two long-range missiles, or four medium-range missiles. Cruise missiles are usually used against hardened fixed targets, long range missiles are normally used against aircraft and other large targets, and medium range missiles are normally used against closer targets such as incoming missiles. Anti-Submarine rocket launched torpedoes also can be fired from the launcher (See revised Rifts torpedoes for details.)

    Maximum Effective Range: As per cruise, long range, or medium range missile type (See revised bomb and missile tables for details.)

    Mega-Damage: As per cruise, long range, or medium range missile type (See revised bomb and missile tables for details.)

    Rate of Fire: Can fire missiles one at a time or in volley of two (2), four (4), or sixteen (16) missiles per melee round and can be fired at multiple targets at the same time.

    Payload: Sixty-four (64) cells for missiles in forward VLS launcher and sixty-four (64) cells for missiles in aft VLS launcher (128 missile cells with a possible total of 256 long range missiles). One (1) cruise missile, two (2) long range missiles, or four (4) medium range missiles may be carried per cell. Ship carries no reloads.

  4. Two (2) B-542B Triple 324 mm Medium Torpedo Launchers: Mainly design for anti-submarine warfare but can be used against surface targets as well. Interceptor torpedoes are also available for launchers / tubes to use against incoming torpedoes. Each torpedo launcher has three torpedo tubes and tubes are 12.75 in (324 mm) wide. The tubes have an automatic reloading system and can be fired quickly. Ship carries a total of thirty (30) reloads for torpedoes. For the most part torpedo warheads are equal to medium range missile warheads.

    Maximum Effective Range: 20 miles (17.4 nautical miles / 32 km) for standard torpedoes.

    Mega Damage: By medium torpedo warhead type (See revised Rifts torpedoes for details.)

    Rate of Fire: Can fire torpedoes one at a time or in volleys of two (2) or three (3) torpedoes per side. Launcher can fire a maximum of two (2) volleys of torpedoes per melee each launcher.

    Payload: Three (3) medium torpedoes each launcher for a grand total of six (6) medium torpedoes. Has a total of thirty (30) medium torpedoes for reloads.

  5. Two (2) Type 954 Chaff / Decoy Launchers: Located on the superstructure of the ship, they are designed to confuse incoming missiles. Both launchers must be operated or effects will be reduced. Rifts Earth decoys systems are assumed to not be effective against Phase World / Three Galaxies missiles due to technological difference. Reduce effects by 20% against smart missiles (Add +20% to rolls for smart missiles) and reduce effects of launchers by 10% per launcher not used (Add +10% to rolls per launcher not used.) Only useful against missiles, not useful against torpedoes underwater.

    Range: Around Ship.

    Mega Damage: None.

    Effects:

    01-35

    Enemy missile or missile volley detonates in chaff cloud - Missiles are all destroyed.

     

    36-60

    Enemy missile or missile volley loses track of real target and veers away in wrong direction (May lock onto another target.)

     

    61-00

    No effect, enemy missile or missile volley is still on target.

    Payload: Twelve (12) each for a total of twenty-four (24) canisters.

Special Systems:

The ship has all systems standard on a robot vehicle plus the following special features:



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Writeup by Kitsune (E-Mail Kitsune).


Copyright © 2019, Kitsune. All rights reserved.



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