Lilly (Lorelie Gersidi Cartess):
Name: Lilly
True Name: Lorelie Gersidi Cartess
Alignment: Aberrant (Evil)
M.D.C.: 140 HP/S.D.C.: 99 / 258
Attributes: I.Q.: 17 (+3%/+1) M.E.: 18 (+2) M.A.: 19 (55%) P.S.: 26 (+11) P.P.: 22 (+4) P.E.: 19 (+8%/+2) P.B.: 26 (80%) SPD: 23 [Physical Strength and Endurance are Supernatural]
Weight: 125 lbs (56.75 kg) Height: 5 ft 6 in (1.68 meters)
Age: 20 years Race: Demi-God (Demon Spawn) Sex: Female
Disposition:
Lilly is a schemer, manipulative, and likes to be behind plans but does not want to be the center of attention in many cases because it could makes her a target for assassination. She works very hard to make herself look like a philanthropist and runs programs to help people but while people do benefit, the ultimate goal is to increase her power or finances.
She is honorable in her own way and will not break an oath. She has no hatred for supernatural being or demons and associates closely and uses them as minions as well. In the same way, she sees no problem with using animated dead. She sees the Coalition as a major stumbling block to her plans and wishes to see the Coalition destroyed. She is very patient and is willing to use the Coalition to her own ends if possible.
She is sexually very active and could certainly fit into the term "Nymphomaniac." Like most other actions of hers, Lilly will have sexual relationships for gaining more power or magic. Lilly has four husbands which she is fond of all of them and is far less likely to manipulate them. She often has relationships outside of her marriages which she does not see as betraying her husbands.
The only other being she truly cares about is her sister who she will do whatever possible to help if possible. She does not let her sister disrupt her plans but will not do anything to directly harm her. Her mother and father are different and if possible she will do what she can to stop their plans. She also has a strong hatred for her mother's present lover.
OCC: Shifter (Linked to Supernatural Intelligence) Experience Level: Sixth (6)
Combat Skill: Hand to Hand; Basic
Attacks per Melee: Five (5)
Bonuses, Combat: +5 to Strike, +7 to Parry, +7 to Dodge, +11 damage, +5 to roll with punch, fall, or impact, +2 to pull punch, +3 to initiative, and Critical on Natural 19 or 20.
Supernatural Punch Damage: Inflicts 5D6+11 S.D.C. on a restrained punch, 3D6 M.D. on a full strength punch, or 6D6 M.D. on a power punch (counts as two melee attacks).
Bonus; Save: Lethal Poison [14] +5, Non-Lethal Poison [16] +5, Harmful Drugs [15] +4, Insanity [12] +2, Psionics [12] +8, Magic [12 / 16] +10, Horror Factor [Varies] +19.
Psionics (Minor): I.S.P.: 67 (Gains 1D6 I.S.P. Per Level), Powers: Physical: Alter Aura (2), Impervious to Poison (4)
Demi-God Abilities: Horror Factor: 8 when recognized, Fire and Cold Resistant (1/2 Damage), Regenerates 1D6x5 M.D.C. every minute, Energy Aura Ability: 100 M.D.C., 3 x per day, Can turn up to 3D6x10 dead, Can animate/control up to 100 dead, +2 to initiative, +2 to save vs magic, +1 to save vs psionics, +3 to save vs horror factor, +20% to save vs coma/death
Magic Abilities: Increased P.P.E. Recovery (5 P.P.E. Rest/ 10 P.P.E. Meditation), +3 (+8) To Save vs Magic, +1 to Spell Strength, +3 (+8) to save vs Horror Factor, +2 (+5) To Save vs Psionics, +1 to Initiative, Dimensional Rift Home (150 P.P.E.), Sense Rifts at 50 miles, 21% of Converting Scrolls
P.P.E.: 242 (Gains 3D6 P.P.E. per level) Spells: First Level Spells: Blinding Flash (1), Cloud of Smoke (2), Death Trance (1), Globe of Daylight (1), See Aura (6), See the Invisible (4), Sense Evil (2), Sense P.P.E. (2), Sense Magic (4), [2] Sense Nightspawn (3), Thunderclap (4), Second Level Spells: Chameleon (6), Concealment (6), [1] Cleanse (6), Fear (5), Levitation (5), Mystic Alarm (5), Turn Dead (6), Third Level Spells: Armor of Ithan (10), [2] Call Nightland Denizen (15), Energy Bolt (5), Fuel Flame (5), Ignite Fire (6), Impervious to Fire (5), Paralysis: Lesser (5), Fourth Level Spells: Blind (6), Carpet of Adhesion (10), Charismatic Aura (10), Cure Minor Disorders (10), Fire Bolt (7), Fool's Gold (10), Ley Line Transmission (30), [5] Makeover (15), [5] Script (12), Shadow Meld (10), Trance (10), Fifth Level Spells: [5] Conjurer's Clothing (12), [5] Disinherit (Lesser) (10), Escape (8), Eyes of Thoth (8), Heal Wounds (10), [5] Moon Phases (18), Sixth Level Spells: Call Lightning (15), [2] Call Nightlord - Ritual (25), Fire Ball (10), Impervious to Energy (20), Magical Pigeon (20), Time Slip (20), Tongues (12), Seventh Level Spells: Agony (20), Constrain Being (20), [5] Ecstacy (22), [2] Eye for an Eye - Ritual (30), Globe of Silence (20), Invisibility: Superior (20), Life Drain (25), Purification (Food/Water) (20), Wind Rush (20), Eighth Level Spells: [5] Disinherit (Greater) (30), Negate Magic (30), [2] Nightland Portal (50), Stone to Flesh (30), Ninth Level Spells: Summon & Control Canines (50), [4] Swords to Snake (50), Tenth Level Spells: Banishment (65), Control/Enslave Entity (80), [2] Summon Nightland Denizen (75), Eleventh Level Spells: Anti Magic Cloud (140), [2] Control Nightland Denizen (85), Create Mummy (160), [3] Ley Line Storm Defense (180/90), Twelfth Level Spells: Amulet (Varies), Create Zombie (250), [3] Summon Ley Line Storm (500/250), [2] Summon Nightlord (425), Summon & Control Entity (250), Thirteenth Level Spells: [5] Preserver (400 / 800), Summon Lesser Being (425), [3] Swallowing Rifts (300 / 150), Talisman (500), Trigger Nightspawn Form (400), Fourteenth Level Spells: Resurrection (650), [3] Rifts Triangular Defense (840/420), Fifteenth Level Spells: Dimensional Portal (1000)
[1] Spells from Federation of Magic Sourcebook, [2] Spells from Nightbane RPG, [3] Spells from Siege on Tolkeen, [4] Spells from Rifts Conversion Book, [5] Spells created by her / Web Spells
Magic Tatoos: Each Tatoo gives 6 P.P.E. and 10 S.D.C. / M.D.C.
Magic Weapons: Flamberge covered in Flames (10 / 20 PPE, 15 minute per level, Damage: 3D6 M.D.C.), Flaming Shield (15 / 30 PPE, Bonus of +2 to Parry.)
Power: Heart encircled by chains [Invulnerability] (40 / 80 PPE, 10 minutes per level, invulnerability to all but magic and pisonics, 75 M.D.C. force field per level), Skull Coiled with Thorns [Death Touch] (40 / 80 PPE, 2 minutes per level, Gives +25% vs coma/death, +6 vs poison and deadly gasses/vapors, +6 vs horror factor, +1 on all other saving throws, and super regeneration of 1D4 X 10 S.D.C. and 6D6 HP. Death touch is equal to hand to hand attacks and does 1D6 direct to hit points or 3D6 M.D.C. to mega damage beings. Successful saves cause no damage. Works through body armor and +1 strike and parry using this ability.)
Biowizard Augmentation:
Stinger: Retractable needle concealed in her mouth
Paralysis: The victim's motor system is temporarily short-circuited preventing movement. The character collapses to the ground and cannot move for 1D4 minutes.
O. C. C. Skills: Espionage: Wilderness Survival (+5%) 63%, Science: Astronomy (+20%) 73%, Mathematics - Basic (+15%) 88%, Technical: Languages: American 98%, Languages: Dragonese (+15%) 93%,Languages: Latin (+15%) 93%, Lore: Demon and Monster (+20%) 73%, Lore: Faerie (+10%) 63%, Lore: Magic (+10%) 63%, Wilderness: Land Navigation (+4%) 63%
O. C. C. Related Skills: Espionage: Intelligence [Received at Third level] (+5%) 52%, Medical: Paramedic (+5%) 73%, Rogue: Pick Pockets (+2%) 55%, Seduction (+2%) 43%, Streetwise (+2%) 45%, Technical: Computer Operation [Received at Third level] (+5%) 63%, Languages: Demongogian [Received at Sixth level] (+5%) 58%, Literacy: American (+5%) 63%, Literacy: Demongogian [Received at Sixth level] (+5%) 38%, Literacy: Dragonese (+5%) 63%, Literacy: Latin (+5%) 63%.
Secondary Skills: Physical: Hand to Hand Basic, Athletics - General, Gymnastics, Pilot: Automobile 73%, Horsemanship 63%, W.P.; Ancient: Archery and Targeting (5 Attacks, [+3] +8 Strike, [+1] +8 Parry with Bow)
Skills From Gymnastics: Sense of Balance 78%, Work Parallel Bars & Rings 78%, Climb Rope 83%, Climbing 53%, Back Flip 98%, Prowl 58%
Appearance:
Lilly is about average height for a women but that is where being average ends. She is incredibly beautiful, one might say that she is a goddess in appearance. Of course that description is at least half right if not more. In addition to her looks, she has an hourglass figure which can only be considered perfect. Incredibly sensuous. She has a narrow waist, wide hips, and ample breasts. Her skin is pale but completely flawless. Her eyes are grey and they seem to undress any man near her. Her hair is a raven on top with blue black highlights. Her hair then transforms to a golden blond further down with her hair going about half-way down her back. As far as cosmetics, she paints her eyes red with her cheeks also with a bit of red. Of course she is incredibly beautiful without any makeup. She keeps her nails fairly long with them also painted red. Her walk has a sexual prowl or strut to it.
As far as outfits, she almost always wears gowns of one type or another. Many of the styles are based loosely on Victorian styles and she likes to have incredibly low necklines with as much cleavage showing as possible. She also likes to wear corsets although she does not really need them. Her preferred colors are black, grey, and sometimes white. Some of her outfits are based on Victorian costumes but the material is extremely thin and almost sheer.
Weapons, Normal:
NG-45LP “Long Pistol”: Weight: 5 lbs (2.25 kg).
Mega-Damage: 5D6. Rate of Fire: Single Shot. Effective Range: 1200 feet (365 m). Payload: 8 shots. Bonuses: It has a laser targeting system (Gives +3 to Strike).
Ammunition (Used by Multiple weapons): 9 Short E-Clips
Weapons, Magical:
Enchanted Kinjal (Corrupt Millennium Tree Wand Handle): Weight: 1.1 lbs (.5 Kg)
Mega-Damage: 5D4+12 (Cannot be increased by the spell of "Power Weapon") Spells: Can cast up to 6 spells in a 24 hour period (Cast at Fifth Level of Caster) - Armor of Ithan, Call Lightning, Cloak of Darkness, and Impervious to Energy. Bonuses: +4 to Damage (included above), +3 to Parry, +2 to strike, and +2 to initiative. Blade of weapon is in a Kris style, black, and is made from demon bone and is indestructible as a result of rune of permanency. Weapon is enchanted by spells of "Enchant Weapon Lesser" and "Power Weapon." Handle is a corrupted Millennium Tree Wand with 200 M.D.C. and 40 P.P.E.
Mort: Necronstaff (Greatest Rune Weapon):
Mega-Damage: 6D6 physical, Double damage to vampires, ghouls, zombies, and animated dead (Drinks souls). Breaths Fire: 1D4x10 M.D.C., 60 ft range. Spell Magic: Animate & Control Dead, Turn Dead, Sickness, Spoil, Minor Curse, Fear, Death Trance, Shadow Meld, and Fire Ball. Each spell can be cast 3 times each per 24 hours and are cast at eight level. Can summon 1D4 Shadow Beasts once every 72 hours. They will serve for eight hours and then disappear. Has an IQ of 12, communicates via limited telepathy, Can parry Energy blasts at -6, links with wielder being able to sense each other up to 4 miles away, add +1 on all saving throws, Aberrant alignment does 1D6 S.D.C. or 3D6 M.D.C. to incompatible alignments.
Armor of Note:
Crusader Body Armor: M.D.C.: 55, Weight: 11 lbs (5 Kg), No Prowl Penalty
Robes of Armor: M.D.C.: 250 (Regenerates at 5 M.D.C. per hour)
Items, Magical:
Cloak of Guises: Will turn into any set of clothing limited only in the color. In color, it can only change through different shades of the same color with this one black - can change black, various grey, and white.
Crystal Ball: Has a 300 mile range, view for 5 minutes per level. Must have met the person or animal.
Demon Stone Guardians: 140 M.D.C., Speed 14, 3 attacks per melee doing 3D6 for a bite or 4D6 for a claw or tail. Special ability of turning invisible. Creature is 7 ft tall, has +2 to Initiative, +3 to strike, parry, and dodge, see the invisible, has 90 ft night vision, climbs at 60% / 55%.
Gold Necklace with Gems (Amulets): Gold bat necklace worth around 5000 Credits with a secret compartment. Identical to Characters picture.
Amulet of Charm: Adds +1 to save vs magic and psychic attacks
Amulet of Protection vs the Supernatural: Add +2 to save vs Horror Factor
Amulet of See the Invisible: Allows wearer to see the invisible.
Secret Keeper: Rune Book
Tome of Images that has every spell out of the Rifts Main Book and many of the circles and wards. It is of aberrant alignment. Adds +1 on all Saving Throws
Psionic 140 I.S.P., all physical and sensitive powers and has super psionics of Bio-Manipulation, Hypnotic Suggestion, and Group Mind Block
Talisman Jewelry: Each of these pieces of Jewelry were enchanted by her with the help of others. They can only be recharged by her. Jewelry includes two gold earrings worth 2,000 gold each, four rings worth 2,000 gold each, two solid gold armlets worth 10,000 gold each, two gold bracelets worth 6,000 gold each, and a pair of gold anklets worth 8,000 gold each. Each piece of Jewelry has 50 P.P.E. for a total of 600 P.P.E.
Wormwood Resin Fingernail Caps with Talismans:She keeps each of her nails capped with a resin fingernail cap that are removed and replaced periodically. Each one is sharp and adds +4 to a slash (M.D.C. normally, S.D.C. if pulling punch). Nails are normally painted red. Each Talisman was cast by her and as a result can only be recharged by her.
Left Pinky Finger Nail has Talisman of Stone to Flesh for 3 uses.
Left Ring Finger Nail has Talisman of Escape for 3 uses.
Left Middle Finger Nail has Talisman of Agony for 3 uses.
Left Index Finger Nail has Talisman of Negate Magic for 3 uses.
Left Thumb Nail has Talisman of Impervious to Energy for 3 uses
Right Pinky Finger Nail has Talisman of Invisibility (Superior) for 3 uses
Right Ring Finger Nail has Talisman of Life Drain for 3 uses
Right Middle Finger Nail has Talisman of Carpet of Adhesion for 3 uses
Right Index Finger Nail has Talisman of Globe of Silence for 3 uses
Right Thumb Nail has Talisman of Windrush for 3 use
Equipment, Non Magical:
Clothing: Black Sheer Low Cut Gown, Grey Robes, Clothing as per Sacrifice Scene, Reversible Black or White Robes, 6 Victorian Style Gowns, Traveling Cloths, Lots of additional clothing
Other Items: Air Filter and Gas Mask, 3 Small sacks, 1 Large Sack, Knapsack, Backpack, Black Sunglasses, Utility Belt, Binoculars, Comb and Brush, NG-S2 Basic Survival Pack (Two Person Tent, Sleeping Bag, Flashlight with pocket knife, Compass, Short range radio, Mini First Aid Kit, Hunting & Fishing Kit, Saw-Wires (3), Fire Starter, Survival Knife, 4 signal flares, 30 ft climbing cord, soap, canteen, 2 weeks food rations) Toiletries and Makeup, Incense, Silver Cross, Pouch of Salt, Mirror, Skull Cup, Laser Scalpel, PC-3000 Hand Held Computer (Use TW Batteries), 10 doses of very concentrated Hallucination drug (From Palladium Fantasy), Pheromone Perfume (Adds +2 to PB if save is failed), 10 doses of very concentrated Fasolin, 10 bars of soap of Stalsis, 5 jars of oil of Stalsis,
Valuables & Properties: 30.8 million Credits (Earns 750,000 Credits a month from Businesses) on Rifts Earth, 3 million dollars in Nightspawn (Earns 500,000 dollars a month from Businesses), 1,000,000 Credits in Gold, Gold Prerifts woman's pocket watch worth 8000 Credits, Large amount Jewelry work about 1 million credits.
Rifts Earth: Owns castle outside of Tolkeen, owns pleasure houses in Tolkeen, Lazlo, and Cudad Warez. Has halfway homes for children in the same cities. She also controlled a Free Company of Mercenaries named "Black Scorpions". Around the castle is a village that is populated by people she has freed from Atlantis (She purchased them as food stock) and people from the streets of various cities. Her only requirement is that they participate in rituals in which she needs P.P.E. but does not harm them. She has 10 Zombies and 50 Mummies in body armor.
Nightspawn: Owns a decent sized mansion and has an escort service in the cities of New York and Atlanta. She does not make extra money from escorts performing sex and keeps the business completely legal. She has Nighspawns, Mages, and Wampyrs protecting her employees.
Lilly's History And Information:
Lilly mother is a Witch that originally came from a place known as the Western Empire which is located on the Palladium Fantasy World. This witch's name is Sybelle Cartess and she is likely one of the most evil people in the history of human society. She was linked to the Demon Mephisto and was very devoted to her master. Sybelle inflicted many horrible acts on the continent and was wanted dead by most of the nations on the world including the Western Empire itself. Sybelle was the lover of her master and was pregnant with twin daughters from him. Fearing for the safety of his children, the Demon Lord persuaded his lover to leave the world. He rifted her to a world of magic and had her settle in the Federation of Magic. He was able to arrange for Sybelle to act as an advisor to Lord Alistair Dunscon which she has served to this day. While not particularly faithful to each other, they have been lovers since soon after the have met.
In due course, two daughters were born and they were named Lorelie and Allissa. Lorelie was the first born by just a few minutes. There have been no children conceived by Sybelle since the birth of the twin daughters of Mephisto. Both of the children were raised in the household of Lord Dunscon. They were required to dedicate themselves to Mephisto. It was their mothers wish that they would become witches themselves. On occasion, their Demon Lord father would come to visit to check on their training. In addition to being taught to worshiping Mephisto, they were taught to hate the world and so they would wish to rule the world. One special role that they were trained for was in the ways of courtesans. This was because one of the best ways to control most males is through sex. Neither of the daughters believed all that they were taught to believe. Lorilie's sister was so disgusted with her mother that at age twelve, she ran away. It was not until much later that Lilly found out that her sister became a Cyberknight. Lilly did have a desire for power and loved sex with a strong passion. She realized two things. The first was that she did not want to be is to be a witch forever tied to Mephisto. The second was that she realized that there were better ways to motivate people than pure terror and if she wanted to have people follow her, she needed a code of conduct that included not breaking her own word. Lilly kept these opinions to herself and carefully read through Lord Dunscon's magic libraries and proceeded to learn magic on her own. It took her several years to fully unlock the keys of the magic and as soon as she learned magic on her own, she fled Lord Dunscon's palace and has never returned. She decided that she needed to learn more magic and decided to like with one of Mephisto's rivals. She linked with Modius, who is a powerful Devil Lords. He does have far more of a code of conduct than Mephisto and he could give her some supernatural protection against her father. Her agreement was that sometime in the future she would go to serve him for a year in his palace in Hades.
Outside of her mothers control, Lilly began to make some links with others beings. An associate was a Lizard Mage known as Cariellis. He had set himself up near the city of Tolkeen. To increase her knowledge and skills, she also adventured. She tied herself to a small group which included an Elven ley line walker named Farae Moonbow, a stage three Bioroid clone of Zor from Southern Cross universe, a headhunter named Vixen, and a operator named Ratchet. While adventuring, she discovered several of the magic items that she presently uses. She hired a Earth Warlock and some craftsman to construct her a luxurious castle that looks like a man on his back with a castle on top of it. One of the places she travel to was Atlantis. She did that so she could get some magic, some personal servants, and people to start her power base. She purchased for herself both the minor Bio-Wizard of a stinger in her mouth and a couple of magical tattoos. One important place for her to visit was the slave market. She purchased people who were considered food stock to become the basis of the population of the villages she was founding. In addition, she purchased some people to act as servants in her castle and some women to work in the city of Tolkeen in a house of prostitution. She also purchased two special servants for herself from the slave markets. She later married both of them. Marcus is human with several tattoos that she later taught magic to. Agreoulos is an elf who she bought to act as a gardener for her palace. Her agreement the people she brought back from Atlantis was similar to what is called Indentured Servitude. This was that they would simply have to pay back the amount that she spent purchasing them. She treated them completely fairly and gave them more than favorable terms on how much their labor was worth. Many of the people who she brought back remain employed by her even though their Servitude is long payed off. Lilly continued adventuring and traveled to England. One item of interest that she discovered was that she is distantly related to the corrupt Gersidi family. A few months after returning from her further adventuring, Modius required that she come to visit her. His requirement was to have a child for him. She stayed for almost a year and bore him a son which she wishes she could get back. It was soon after getting back that she married both Marcus and Agreoulos. She soon added to her collection of husbands a Juicer that took the name Katana. Furthering her businesses, she started up two additional high class whorehouses each with a specific theme. The one she started in Lazlo specializes in Harem style and one in Cudad Warez specializes in mutant animals. At the same time, she financed a mercenary company called the Back Scorpions. This company was formed to act as a small military. The Lizard Mage Cariellis disappeared but left almost everything of his and she recovered his Necron-Staff along with other valuables.
While traveling, she went through a Rift and found herself on another world. On this world, these creatures known as Nightlords were trying to take over the world. She met Ray, a being known as Nightbane, who while looking human in one form looks like a winged monster in another form. She was very attracted to him in both his human and monster form and had a passionate relationship with him. She allowed herself to become pregnant from him and later gave birth to three daughters that were also identical triplets. When she got back to her home on Rifts Earth, she married him like she has done with other men she is fond of. This makes her have a total of four husbands.
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Image drawn and copyrighted by Lisa M. Mower.
Writeup by Kitsune (E-Mail Kitsune).
Copyright © 1998, 2000, 2001, & 2009, Kitsune. All rights reserved.