Alexandra Hawke:

Name: Hawk

True Name: Alexandra Hawke

Alignment: Unprincipled (Good / Selfish)

Hit Points: 31 S.D.C.: 55

Attributes: I.Q.: 18 (+4% / +2), M.E.: 14, M.A.: 14, P.S.: 16, P.P.: 24 (+5), P.E.: 22 (+14%/+4), P.B.: 20 (50%), SPD: 26

Weight: 121 lbs (54.9 kg) Height: 5 feet 7 inches (1.7 meters)

Age: 19 years Race: Human Sex: Female P.P.E.: 5


Alex is very protective of the people who she considers her family. They do not need to be of blood but also include people who she calls family. She is a very caring individual of those around her generally.

She does and does not consider herself to be a soldier. Most she prefers the idea of being a scout or ranger and had a love of wilderness from an early age. Still, she does know how to fight pretty well and is especially a good markswoman. She is quite practical in military matters.

Never quite fit in mentally with some of the Coalition values. As with many who lived outside of major areas of power of the Coalition, always had great respect for Cyber Knights. In addition, did not hate creatures from other realms or worlds just because they were different than humans.

Supernatural creatures are a bit different. While still no true hatred, there was a certain amount of distrust. Her opinions on mages is similar. Does not hate them but does not completely trust them either. Magic in general is something which there is a lot of caution.

Since being effectively an outlaw, her opinions on the Coalition have shifted. Even though she has never been completely enthralled with their ideas, she still treated them with respect and loyalty. Now that she is effectively escaped from potential death, she has grave concerns and doubts.

While she is still a bit inexperience, she probably has the makings of being a good leader. If she had remained in the Coalition, odds are excellent that she would have been made Sergeant within a few years. Still, she is pretty good at knowing how troops she is working with should fight together.

Just because she is a soldier does not mean that she does not consider herself to be a woman. One could call her a bit of a romantic, preferring more than a simple sexual relationship. In most respects, she actually would prefer to not have any relationships if they are only sexually in nature. Does not mean that she considers that they will last forever however.

O.C.C.: CS Ranger Experience Level: Second (2)

Combat Skill: Hand to Hand; Expert and Boxing

Attacks per Melee: Five (5)

Bonuses, Combat: Critical Strike: Natural 20, Knock Out: Natural 20, Bonuses: Damage: +0, Strike: +5, Parry: +10, Dodge: +10, Roll (With Punch / Fall / Impact): +3, Pull Punch: +2, Initiative: +0

On the first round, when on the defense, she gets an additional +6 to Initiative, a +2 to Parry, and a +3 to dodge from Sixth Sense.

Bonus; Save: Lethal Poison [14] +4, Non-Lethal Poison [16] +4, Harmful Drugs [15] +4, Insanity [12],

Psionics [12], Magic [12/16] +4, Horror Factor [Varies] +1

 Also has +6 vs Possession and +2 vs Mind Control.

Psionics: Minor: 28 I.S.P. (+1D6 I.S.P. Per Level), Powers: Sensitive: Sixth Sense (2), Telepathy (4)

Special Abilities:

Indomitable Will:

Has +6 vs Possession, +2 vs Mind Control, and +1 vs Horror Factor. Can stay alert for 48 hours and can hold 50% greater weight for 1D4 minutes.

Defined Talent:

W.P.: Automatic Pistol: Gets one additional attack

W.P.: Energy Rifle: Gets one additional attack

O. C. C. Skills: Communication: Radio; Basic (+10%) 64%, Espionage: Track Humanoids (+10%) 44%, Wilderness Survival (+20%) 64%, Military: Camouflage (+10%) 39%, Trap Construction (+15%) 43%, Trap/Mine Detection (+10%) 39%, Physical: Hand to Hand; Expert, Climbing (+15%) 64%, Prowl (+10%) 46%, Pilot: Pilot Hover Craft (+15%) 74%, Technical: Languages: American 98%, Languages: Spanish (+25%) 84%, W.P.; Modern: Energy Rifle (+3 Aimed/+1 Burst), Wilderness: Hunting, Identify Plants & Fruit (+20%) 54%, Land Navigation (+20%) 64%, Track Animals (+10%) 44%

O. C. C. Related Skills: Espionage: Intelligence (+5%) 45%, Mechanical: Basic Mechanics (Part of Armorer Skill) 59%, Military: Armorer (+10%) 59%, Physical: Boxing, Technical: Literacy: English (+10%) 49%, Lore: Demon and Monster (+10%) 44%

Secondary Skills: Domestic: Cooking 49%, Medical: First Aid 59%, Physical: Running, Swimming 59%, W.P.; Ancient: Sword (+1 Strike/+1 Parry), W.P.; Modern: Automatic Pistol (+3 Aimed/+1 burst)


Alexandra Hawke is very attractive and has a very well defined yet fairly muscular figure. As far as height, she is moderately tall. She prefers to wear her red hair parted in the left but otherwise straight. She keeps her hair short and it only hangs a little below her neck. She will occasionally tie her hair in a short pony tail. She has medium complexion Caucasian skin and green eyes. She wears light makeup except for bright red lipstick and otherwise just darkens around her eyes.

Alex prefers to wear comfortable clothing which most often included fatigue style pants and a tee shirt. She normally wears high boots which are well broken in and comfortable. Never cared too much for the formal uniforms of the Coalition. Just were not comfortable. If not on duty, she also does not mind wearing a dress from time to time.

Weapons of Note:


Survival Knife: Damage: 1D6 S.D.C. + Strength Bonus Weight: 1 lbs (.5 kg)

Vibro-Sword: Mega-Damage: 2D6 Range: Hand to Hand


Coalition C-5 Pump Pistol (Does not use Energy): Weight: 5 lbs (2.25 Kg)

Mega-Damage: 4D6 Rate of Fire: Standard Effective Range: 500 ft (224 m) Payload: 5 shots, uses explosive shells. Load individually or with speed loaders of 5. Copy of the Triax TX-5. Carries 6 Speedloaders.

Coalition C-12 Laser Rifle: Weight: 7 lbs (3 kg)

Mega Damage: 2D6 or 4D6 S.D.C. Setting: 6D6 S.D.C. Rate of Fire: Aimed, Burst or Wild Range: 2,000 ft (610 m) Payload: 20 shots short E-Clip, 30 shots long E-Clip, 30 more shots in E-Clip Canister (6 S.D.C. Shots equals 1 M.D.C. shot) Bonus: +1 on Aimed Shots

JA-12 Laser Rifle: Weight: 14 lbs (6.4 kg)

Mega-Damage: Laser, 4D6 for Single Shot and 1D6x10+10 for 3 simultaneous blasts. Grenade, 3D6 to 10 ft (3 m) radius. Rate of Fire: Standard Effective Range: Laser, 4000 ft (1220 m). Grenade, 2000 ft (610 m). Payload: 10 Shots short E-Clip, 30 Shots long E-Clip, has built in energy Canister (Cannot be removed but can be recharged) that holds an additional 30 Energy shots, and has a 4 shot pump magazine for grenade launcher. Bonus: +1 on Aimed Shots with laser only.

Ammunition (Used by Multiple weapons): 0 Short E-Clips 6 Long E-Clips 2 Canister E-Clips

Rifle Grenades: 4 Explosive Grenades (3D6), 2 Sleep Gas Canisters, 2 Tear Gas Grenades, 4 Smoke Grenades, 2 Concussion Grenades, 2 Flare Warheads, 2 Neural Disruption Warheads

Armor of Note:

Coalition CA-3 Armor: M.D.C.: 80 Weight: 27 lbs (12.2 kg)   -10% Prowl Penalty

Painted in a camouflage pattern.

Other Equipment:

Vehicles: NG-230 Prowler Hover Bike (Has extra armor, is painted in Camouflage and has a 10 year fusion reactor. She has saddlebags on the side of the bike which she carries her equipment)

Clothing: Coalition Dress Uniforms, Coalition Working Uniforms, Mercenary Company Uniforms, Camouflage Fatigues, Utility Belt

Other Items: Makeup and Feminine Items, Comb and Brush, Tinted Goggles, PPD Pocket Audio Recorder, Pocket Laser Distancer, Flashlight, Pocket Mirror, Cigarette Lighter, 100 feet of lightweight climbing cord and grappling hook, Small Hammer, 4 spikes, 4 Animal Snares, Infra-Red Distancing Binoculars, Knapsack, Backpack, Air Filter and Gas Mask, Canteen, 3 Weeks Rations

Valuables: 1,700 Credits.

Character Background:

Private Alexandra Hawke caught herself thinking again about how uneducated the Chi-Town troops she was working with were. Few of even the Non-Commissioned Officers even knew how to read and write. How could a person even get orders when this was the case. At least Lone Star trained most of their soldiers how to read. Even a young farm girl that always wanted to be a wilderness scout and who grew up to be a Coalition Ranger was taught how to read and write. Of course, her instructors always insisted that she record her observations while in the field which required her to be able to read and write.

Her small scout team was sneaking through deep snow near the border old American Empire state of Wisconsin. She loved the wilderness and her armor protected her quite well from the cold late January weather. Her team considered of two rangers, two normal psi-hounds, a mutant fox psychic, and battle cat heavy weapon specialist, and the lieutenant who was overall in charge. The reality was that they were more like a family than a normal military team and had achieved some incredible results. As a result, they had been sent up to Chi-Town to help train the special teams from the more northern state. In this case, the team were supposedly acting as advanced scouts for a supposed company of Chi-Town troops. The Chi-Town troops that were behind the scouting team seem to be untrained prison scum and not professional soldiers. This did not bode well at all. Private Hawke also knew that her lieutenant had managed to anger one or more of the senior officer at the base they were stationed at. She knew that he had an argument with them over the treatment of mutant animal troops but it seemed to be something else as well. The Lone Star scout team had been sent on one dangerous mission after another. Dangerous missions was not the best term actually in her opinion, suicidal missions would be a better term. She wondered if this missions was not in reality to get them all killed.

As her head throbbed from the danger she was constantly feeling. She knew that Davros, the mutant fox physic, who was traveling on her side was also feeling the tension in the air. Each member of the scouting team had telepathy and had been long practiced using telepathy to communicate with each other and had grown to the point that they no longer had to concentrate to maintain it. While they had hunted Xiticix before, they had always been better supported in the previous missions.

One of the alien insects appears from an underground hiding places and attacked. Fatalis, the teams heavy weapon specialist opened up with her heavy particle beam rifle and quickly killed it. The flash from the rifle caused Alexandra looked up. She had previously been looking at some tracks. She saw what looked like hundreds of Xiticix rising from concealed positions on the ground. She listened in horror to her helmet communications. The company had broken and was running. Only her scout team was staying together and they were greatly outnumbered by the bugs. The scouts retreated together but in the initial retreat, one of the dog boys and the other ranger were killed.

After several hours of constant fighting and running, the remainder of the scout team finally got out of the combat area and into some relative safety. Alexandra figured than virtually the whole company had been killed. Most of the scout teams ammunition was gone and their armors were pounded to the point of almost scrap. By this time, the other dogboy scout was dead and the lieutenant was mortally injured with half of his chest shredded. Alexandra pulled off her commanding officers helmet and heard him try and say something. She pulled off her own helmet and put her face next to his. She heard from him “Don’t bring them back.” His breath caught and stopped. She closed his eyes, kissed him in the forehead, and tears began running down the sides of her face. She could see the bright eyes of her other two surviving companions and knew that they were holding back tears as well. She knew he meant that they should not return back to the Coalition because they would all be killed on way or another.

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Writeup by Kitsune (E-Mail Kitsune).

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