Vilaynara Oakenbow / Vilaynara Oldemwar:

Name: Vilaynara Oakenbow.

True Name: Vilaynara Oldemwar.

Alignment: Unprincipled (Good / Selfish).

Hit Points: 46. S.D.C. (Physical): 36.

Attributes: I.Q.: 15, M.E.: 13, M.A.: 12, P.S.: 23 (+8), P.P.: 22 (+4), P.E.: 21 (+12%/+3), P.B.: 15, SPD: 24.

Weight: 142 lbs (64.4 kg). Height: 5 foot 8 inches (1.73 meters).

Age: 28. Race: Human. Sex: Female. P.P.E.: 12.


One would be best to describe her as a soldier’s daughter although far more polite than more might expect. She has few of the social skills expected of women of the Western Empire. Does little to make herself more attractive and does not use the soliloquy that might expect. As well, she has not worn a skirt since having become her father’s apprentice. She treats the other soldiers as comrades in arms and expects them to treat her the same way.

As a sister at arms, other soldiers find her extremely loyal and dedicated. Both her comrades and friends are extremely important to her. Even so, she has never felt as close to anybody as she had with her father. Everything indicates that he was as loyal to her as she was to him. Even though not always the most disciplined of people, she has a strong code of honor as well. She has also amazed other soldiers just how fearless she can be at times.

Ever since being a little girl, she has felt she was different sexually. As she grew up, she found herself not attracted to men but instead to other women. Not camp followers either who generally repel her. Instead, she is mostly attracted to those who she sees as professionals like herself. Might include soldiers but also others with skills useful in the army.

O.C.C.: Long Bowman. Experience Level: Sixth (6).

Combat Skill: Hand to Hand Expert and Boxing.

Attacks per Melee: Six (6).

Bonuses, Combat: Critical Strike: Natural 18, 19, and 20 Knock Out: Natural 20 Bonuses: Damage: +8, Strike: +6, Parry: +9, Dodge: +9, Roll (with Punch, Fall, or Impact): +4, and Pull Punch: +2.

Kick Attacks: Karate (2D4+8), Snap Kick (1D6+8), Tripping/Leg Hook (Knockdown).

Bonus; Save: Lethal Poison [14] +3, Non-Lethal Poison [16] +3, Harmful Drugs [15] +3, Insanity [12] +0, Psionics [12] +0 (+1 with Amulet), Magic [12] +3 (+4 with Amulet), Horror Factor +0 (+2 with Amulet).

Psionics Abilities: Minor I.S.P.: 48 +1D6 per level of experience.

Healing: Bio-Regenerate (6), Suppress Fear (4).

Special Abilities:

Superior Bowmanship: Eight (8) attacks per melee round with a long bow, Range: 850 feet (259 meter), and +3 on aimed shots (requires two attacks).

O.C.C. Skill: Espionage: Sniper (+2 on aimed shots), Physical: Hand to Hand - Expert, Athletics - General, Scholar/Technical: Language: Elven (+10%) 75%, Language: Western [Native] 98%, Language: Wolfen (+10%) 75%, Wilderness: Wilderness Survival (+10%) 65%, Weapon Proficiencies: W.P. Archery - Long Bows (+3 [+11] Strike / +1 [+10] Parry / 8 Attacks per melee), W.P. Archery - Other Bows (+3 [+11] Strike / +1 [+10] Parry / 5 Attacks per melee), W.P. Sword (+3 [+9] Strike / +1 [+10] Throw / +2 [+11] Parry), W.P. Targeting / Thrown Weapons (+2 Strike / +3 [+9] Thrown).

O.C.C. Related Skills: Domestic: Cooking (+5%) 60%, Horsemanship: Horsemanship - General [Gained at Third Level] (+5%) 55% / 40%, Military: Field Armorer (+5%) 60%, Scholar/Technical: Language: Goblin (+10%) 75%, Literacy: Elven (+10%) 65%, Literacy: Western (+10%) 65%, Lore: Demon and Monster (+10%) 60%, Lore: Magic [Gained at Third Level] (+10%) 50%/ 40%/35%, Wilderness: Carpentry (+5%) 55%, Land Navigation (+5%) 55%.

Secondary Skills: Domestic: Sewing 50%, Medical: First Aid 55%, Physical: Boxing, Prowl [Gained at Fourth Level] 35%, Running.

Background Skills (Man at Arms): Military: Military Etiquette (+6%) 66%, Recognize Weapon Quality (+4%) 54%, Weapon Proficiencies: Knife (+2 [+8] Strike / +3 [+12] Throw / +3 [+12] Parry).


Vilaynara is fairly tall for a woman although not incredibly tall. As one might expect from a person who has used longbows for years, she is quite strong. She is actually quite attractive although she has very little idea of it and does little to extenuate her appearance. About the only thing she does which one might expect is that she keeps her dark brown long, handing down to the middle of her back. Her skin is relatively dark, indicating a possibly origin in the southern lands of the Western Empire with full lips. She has dark browns eyes.

In clothing, she likes to dress extremely practical and has not worn a dress in years. Instead, she normally dresses in breaches and tunic, usually prefer dark browns or blues. Also usually wears calf length boots. Even though not much into dressing feminine, her clothes are usually of excellent quality. Also not against a few pieces of jewelry although many men also wear jewelry as well.

Magical Weapons of Note:

“Dragon Forged” Kobold Quality Long Sword: Weight: 3.3 lbs (1.5 kg) each. Length: 3 ft (0.9 m).

Considered a magic weapon using dragon dust in the preparation of the weapon. Increases damage and makes weapon extremely hard to destroy. Of the highest quality Kobold construction with +2 initiative, +3 damage, +1 [+10] strike, and +1 [+12] parry. Damage: 3D6+3 (3D6 +11 Including Strength).

Twenty-Four (24) “Dragon Forged” Arrows:

Considered a magic weapon using dragon dust in the preparation of the arrow heads. . Increases damage and makes weapon extremely hard to destroy. Damage: Long Bow / Composite Bow: 2D6+2 [+8 for strength.]

Non-Magical Weapons of Note:

Four (4) Kobold Quality Cinquedea: Weight: 1.5 lbs (0.7 kg) each. Length: 1.6 ft (0.5 m).

Large heavy daggers and of the highest quality Kobold construction with +2 initiative, +3 damage, +2 [+13] parry, +1 [+9] to strike, and +1 [+13] strike when thrown. Damage: 1D8+5 [+8 for strength.]

Two (2) Elven Quality Long Bows: Weight: 1.5 lbs (0.7 kg) each.

Designed for her strength (23 / +8 to damage). She only keeps one bow strung at a time so that bows are not weakened by constantly being strung. The bow has +2 [+7] strike due to high quality Elven construction. The Bow is of Composite construction. Damage: 2D6 [+8 for Strength.]

Ninety-Six (96) Arrows:

Eighty-Four (84) normal arrows and twelve (12) silver tipped arrows.

Armor of Note:

Beast Dragon Hide Studded Leather: A.R.: 14. S.D.C.: 116. Weight: 28 lbs. Cost: 4290 gold.

Reinforced, Increased AR Rating, Double S.D.C..

Other Equipment:

Magical Items:

Amulet of “Charm”: Adds +1 to save vs magic and psychic attacks.

Amulet of “Protection vs the Supernatural”: Add +2 to save vs Horror Factor.

Amulet of “See the Invisible”: Allows wearer to see the invisible.

Amulet of “Warning”: Makes a low hum when there is danger, gives +1 to initiative when this occurs (generally defensive only.)

Two (2) “Dimensional Pocket” Pouches: Made permanent with rune. Will hold up to 30 lbs (13.6 kg) worth of items each.

“Dimension Pocket” Quiver: Made permanent with rune. Can hold up to 128 arrows.

Eye of the Eagle: Crystalline monocle which enables wearer to see great distances; up to 2000 feet (609.6m) or approximately a third of a mile. Will appear sharp and clear as from a small telescope or modern binoculars.


Clothing: Hooded cloak, imperial uniform, two (2) sets of travel clothing, leather boots, gloves, and leather belt.

Containers: Waterskin (one gallon capacity), leather bow case, leather sword scabbard, and four (4) dagger scabbards.

Field Equipment: Sharpening stone, twelve (12) extra bowstrings, wax for bow, bedroll, two person tent, cooking gear, two (2) spoons, two (2) plates, two (2) bowls , two (2) cup.

Lighting: Flint and tinderbox, twelve (12) long burning candles (3 hour), candle lantern (metal frame and mica windows.)

Writing Equipment: Twenty-Four (24) parchment sheets, four (4) quill pens, 6 oz ink (inside leather protective case.)

Provisions: Six (6) weeks trail rations.

Horse Tending Equipment: Carried when needed.

Miscellaneous: Feminine items (Including birth herbs), soap, wooden brush, bronze comb, medical supplies.

Jewelry, Gems, and Valuables: 20,000 gold worth in various coins, 60,000 gold in various quality gems, father’s ring (appears to have a noble crest - worth 500 gold).

Vilaynara’s History:

Vilaynara was born the daughter of a prostitute following a Western Empire army force in the Ophid’s Grasslands. Mostly stationed on the northern borders in fortress camps, these forces fight the hordes of creatures which try to invade the lands which the Empire has clawed out from them. Generally, they were relatively minor raids but some were quite large invasions. Camp follower are endemic with just about every army and mercenary company in history being accompanied by them.

There were many children of the soldiers so there was little unusual about that. While her mother had slept with quite a number of men, there was one which she had spent more time with than any other. This was an long bowman and the child appeared to have an uncanny similarity to him from an early age. As such, it was assumed from the beginning that she was his daughter.

Some men in such circumstances might have ignored their children but he always had a sense of duty. As a result, he always made sure that his daughter was properly supported. One might even say that he doted on her. More cultured than most of the other soldiers, there were rumors among the others that he was the bastard child of a noble house himself. Again, that is not so unusual because there are many bastards of noble blood with many ending up as soldiers.

The girl was attentive enough with her mother, learning the domestic skills of cooking and sewing. Even though reasonably attractive, Vilaynara never showed any interest in her mother’s profession however. Instead, from a young age was always interested in her father’s trade. While the majority of soldiers were men, a significant number were women including a fair number of archers.

From the beginning, she showed a natural aptitude for the bow and a willingness to train hard. In addition to teaching her the bow, her father taught her how to read and write, something her mother never learned. Made sure that she knew her native Western tongue along with the language of the elves. The elf language also is the language which different groups often use in order to understand each other.

From age ten or so on, Vilaynara lost touch with her mother. It is a mystery what happened to her. Nobody seems to knows if she died or went back to the Empire proper. As well, she was never close to her half brothers or sisters and lost touch with them as well. Some of her other siblings, especially the males, might have joined the army as well and it is quite likely that she would not recognize them if she met them.

Being a soldier is always dangerous and in one massive monster attack, Vilaynara’s father was killed. In the teeth of a blizzard, hordes and hordes of creatures were trying to force their way through the defenses. Coming impossibly close to shattering the Imperial forces, it is believed to have been one of the most massive attacks ever staged against the Western Empire forces in the Grasslands.

Even the trainees where called up to help hold off the attack. At the final trainee stage, Vilaynara was sixteen at the time and father and daughter stood side by side firing arrow after arrow into the attacking hordes. There seemed to be no end of the creatures in sight. In the end, both ran out of arrows and had drawn their swords in desperation. Somehow, the attack came apart just then. Only a handful of the archers survived with the soldiers being almost completely decimated. A large number of civilians were killed in the attack although nothing like the number of defenders dead.

Turning towards her father, expecting to see him smiling back at her, instead Vilaynara saw that he was down with blood pooling around him. Even though she tried desperately to save him, his life passed away in her arms. Based on his position, Vilaynara could not help but wonder if he had not died shielding her. Several items she inherited from him suggest that he might have been of noble blood and that she would also by extension. With his death however, it is likely that Vilaynara will never know for sure.

With the incredible loss of forces, Vilaynara was immediately made a full fledged archer and joined the longbow ranks of the army. Over the next few months, the forces were greatly strengthened beyond what they had been before the attack. Even so, there was never an attack of the magnitude which had almost shattered the army forces. Still, there were a number of attacks where Vilaynara ended up testing her skills in. In this crucible, the girl grew into a skilled archer over the next few years.

Eventually army life paled on her and Vilaynara decided to try her hand at adventuring. In adventuring, she has had mixed luck. While she has managed to find a bit of treasure in her adventures, Vilaynara has had little luck in finding magic items. Instead, she has purchased a number of lesser magic items such as a magic sword created using dragon bone powder in its creation and a number of amulets enchanted by wizards. Also has a acquired a number of high quality weapons and leather armor made from the hide of a supernatural creature.

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Image drawn and copyrighted by Wandermaske.

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Writeup by Kitsune (E-Mail Kitsune).

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