Nellie Koopman, Fighter Pilot:


Name: Nellie (Nell for friends) Koopman
Alignment: Unprincipled (Good / Selfish)
Hit Points: 48 S.D.C.: 35
Attributes: IQ 12 ME 5 MA 12 PS 16 PP 19 PE 9 PB 14 SPD 39
Height: 6 ft Weight: 135 lbs
Age: 223 in realtime (32 subjective) Race: Mutant Cheetah Sex: Female P.P.E.: 18
Birth Location: Greater South Africa, Earth (After the Bomb). Birth Order: Second of three.
Disposition: Happy-go-lucky, with a tendency to being overly emotional about everything for short periods (short attention span....). Tends to be lazy and let others do the heavy (read: any) work, until she hits the seat of a fighter that is. Then any lazyness disappears like vapor.
OCC: Turbo Jockey Experience Level: Fourth (4)
Combat Skill: Hand to Hand; Expert & Boxing
Attacks per Melee: Six (6) (Eight [8] when flying)
Bonuses, Combat: +7 to Strike (+9 when flying), +9 to Parry (+14 when flying), +9 to Dodge (+14 when flying), +5 to Roll with punch, fall, or impact, +3 to Initiative (+6 when flying), Critical of Nat 20, Knock of Nat 20 , +4 to HTH damage.
Bonus; Save: none
Psionics: I.S.P.: 0 Powers: none
Racial Abilities / Vulnerabilities:
Hightened Speed, Carnivorous. Has claws that do 1D6 S.D.C.
O.C.C. Skills: Communication: Radio; Basic 80%; Physical: Hand to Hand Expert; Zero gravity movement and combat 98%
Pilot: Pilot Spacefighter 87%; Pilot small spacecraft 87%; EVA 75%; Pilot Related: Read sensory equipment 65%; Weapon systems 70%; Navigation space 70%; Science: Mathematics: Basic 80%; Technical: Computer Operation 70%, Language: Trade 4 86%,  Afrikaans[Native] 98%; Literacy: Afrikaans [Native] 98%, W.P.; Ancient: Sword +2 Parry/+2 Strike, W.P.; Modern: Energy Pistol +4 Aimed/+2 Burst /+1 Wild
O.C.C. Related Skills: Communications: Laser 60%; Electrical: Electrical Engineer 55%; Medical: First Aid 65%; Military: Demolitions 72% Technical: Literacy 50%(trade four); Science: Astrophysics 55%; Xenology 55%; Astronomy 45%; Advanced math 65% Physical: Prowl 45%; Running Pilot: Hover Craft 65%[selected at level three]; Robots and Power Armor 69%
Secondary Skills: Physical: Athletics general; Boxing; Rogue: Streetwise 36%; Domestic: Cook (professional) 60%; Communications: Cryptography 40%
Appearance: Basically looks as if a Cheetah has been poured into a rough human form. She is still completely covered by the usual cheetah fur, with its characteristic single spots and the white fur on the belly and the inside of the legs and arms. Her head and face are a mix of human and cheetah features too. She has slitted brown eyes, and sharp pointy teeth. Although she walks with a bipedal stance she does have a slight crouch to her walk, as if she could start running on all fours at any time. This also makes her look slightly shorter than her true six feet height. Being true to her Cheetah ancestry, she is athletic to the point of looking emanciated. Because of her fur this is not per se immediately visible. What is clearly visible is that she has four small breasts. She also has a three foot long tail, which is not really prehensile (Cheetah`s tails are heavy and act more like stabilizers when running, and are a bit stiff).
When she is not wearing her spacesuit or a body armor she tends to wear as little as she can get away with. This is mostly because she feels that she is sufficiently dressed wearing her fur. It also helps that, having lost her memories, she has no real idea about nudity taboos... When she does wear clothes they tend to be thin but good looking and *expensive* things specially tailored for her (in part to accommodate for her tail.)
Cybernetics: Universal Headjack.
Weapons of Note: HI-10 Heavy Laser Pistol 3D6+3 MD, Phase Sword 4D6 MD/S.D.C. Her own claws do Claws do 1D6 S.D.C.
Armor of Note: Light M.D.C. Body Suit [M.D.C.: 30, Weight: 4 lbs (2 kg), No Prowl Penalty -wearable under cloths, N-F50A Superheavy Force Field [Weight: 15 lbs (6.8 kg), M.D.C.: 160 (Shield regenerates 1 M.D.C. per melee unless overloaded [cannot be activated for 12 hours]) Duration: 6 hours per E-Clip]
Other Equipment: Pilots Jumpsuit, Skin Suit, various clothes, Comb, Brush, Laptop Computer, Spacecraft issued as per job.
Valuables: 52,000 credits.(Saving up for hiring a detective agency)

Background:


Nellie Koopman(pronounced: Nehl-li Koohp-mahn)  has no idea where she came from. She awoke from a coldsleep capsule onboard a NAFAL (Not As Fast As Light) ship,  to find that her memory had been damaged. Although her ticket stated her name, point of departure, destination, and her profession, there was no other information to be found. Apparently she was a fighterpilot who had left a warzone two hundred years earlier on a NAFAL ticket to Phase World. Why, she had no idea. With the little money that she had left she tried to have a search conducted for extra information, only to find that the planet from which she had boarded had been destroyed less than a dozen years ago in a fight between the CAF and a Dominator.


So there she was, stranded on Phaseworld. Fortunately, although she had lost many memories, she had lost none of her skills, even though these sometimes needed a nudge to come to the surface. She was able to talk her way into a small band of mercenaries that needed a pilot for a incursion into TGE space. With her natural abilities, reflexes, and her resurfacing piloting skills, she had few problems on the mission that followed. Since that time she has worked as a freelance hotshot pilot, with her home in the city of Center on Phase World. She has specialized in missions into TGE territory, and has had a fair amount of missions into the TGE. During one such mission she saved the life of a Promethean named Aruus M`Daar, and as thanks he gave her a Phase Sword, which is currently one of her most prized possessions. Nellie has done several missions for the FWC, and has actually flown the Mosquito fast fighter. She has a wide range of experience in flying fighters, and is qualified for all current CAF fighters, the CAF combat shuttle, several light starships and the Flying Fang fighter. Although many of her employers and friends complain that she tends to be lazy, none can complain about her piloting skills. And that, as she herself says, “That is what they hire me for!”


When not on missions Nellie tends to live in the city of Center, where she rents a small apartment on level six. The price is reasonable, and the entire apartment has a surface of about 400 square foot. It includes a separate small kitchen, a shower, and a toilet, so she does not have to use one of the public bathing houses, or be dependant on restaurants and fastfood hovels for food. Stored in her apartment are her clothes, equipment and various other possessions. Although it is a nice enough place she does not stay there much, because she prefers to hang out in some of the bars in Spacetown on level 2. There she is always on the lookout for others like her, information about her homeworld, and (off course) for more work. Currently she is saving most of her money in order to be able to hire a detective agency to find out more information about her past.


Note: Although she is lazy when it comes to any work but flying various craft, she does look out fairly well for her own health. In addition to working out and running, she also cooks most of her own meals, and is quite good at this. Her cooking is limited in the respect that she is actually a carnivore, so she tends to do mostly meat dishes.


Note: It has never occurred to her, or anyone that she has met, but if she should ever ask, Naruni Enterprises actually DOES know exactly who she is, and where she came from! She comes from the “After The Bomb” Universe, where she was born in the South Africa Region. She was a pilot for the military of the slowly reforming state of Greater South Africa. One day she was chasing a UFO which had entered GSA airspace, and actually managed to hit it several times with her weaponry. The UFO was actually a Naruni spaceship, and the captain of the ship was sufficiently impressed by this feat that he ordered her to be taken onboard. He recognized real talent when he saw it, and forcing her to work for Naruni Enterprises was a nice way to work of her debt to them (for damaging the spaceship…). She was brought to the Three Galaxies and worked for NE in many jobs. Although she had long since repaid her debt, NE never informed her of this, and she became very resentful of her forced labor. One day, in the middle of a war, she took a chance, and got onto a NAFAL ship that would take her to Phaseworld, where she hoped she would be able to go home, away from NE. When she awoke a fault in the freezing procedure had damaged part of her brain, locking away most of her memories.

Naruni Industries is aware of her presence on Phase World, but since her original debt to them has long since been paid, they have not contacted her, or tried to get her back. When pressed they might give up information, but not too much at any one time. Nellie has become well aware of the economics of the Three Galaxies, and if she finds out how long exactly she has worked for NE before she got away from them, she might realize that they owe HER money, instead of the other way around! As it is she is unaware of her link with NE, and NE is perfectly happy to keep it that way.




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Writeup by Mischa (E-Mail Mischa ).


Copyright © 1999, Mischa. All rights reserved.



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