Techno-Wizard Force Bow:
Another special enchanted bow mostly created by Techno-Wizard archers. These bows are available in a variety of different styles including modern compound bows, more traditional long bows, and even crossbows in some cases. These bows are of extremely high in quality and most are extremely well balanced. For greater accuracy, many have mounted high tech sighting systems for long range shooting. Normal techno-wizards are know for being able to create enchanted melee weapons including the Deathbringer and Battle Fury weapons. Techno-Wizard archers are know for being able to create range weapons such as the Barrage Fire Bow and the Force Bow. The only real disadvantage is these bows themselves are made from enchanted wood and / or high strength composites and do not regenerate damage like the enchanted melee weapons. Like the Barrage Fire Bow, arrows fired from the bow will have twice the range of arrows fired from a conventional version of the bow.
The real enchantment on the bow is that there is a special enchantment that when active, arrows fired from the bow inflict damage as if the archer has supernatural strength and are punching the opponent. The arrows must be made of high strength materials such as high tech composites or alloys or they will shatter when they hit their target (inflict half damage). Enchanted arrows which inflict physical damage (not energy arrows such as lightning bolts) will add the "Punch" damage to the arrow's damage. This combined damage can be extremely effective. The enchantment is a variation on the spell “Supernatural Strength” and is must lest costly to activate than Barrage Fire Bows.
- Weight: Varies by weapon type, modern compound bow and crossbow
weight around two to three pounds.
Maximum Effective Range: Long Bow: 1280 feet (390 meters), Modern Compound Bow: 1400 feet (426 meters), and Modern Crossbow: 1400 feet (426 meters)
Mega Damage: Through Arrows (non enchanted or high tech arrows / bolts inflict 2D6 S.D.C.)
When "Supernatural Force" enchantment is active, arrow damage is equal to a supernatural strength (equal to a supernatural strength of forty or twenty greater than the natural strength of the archer whichever is greater.) The damage of mega-damage inflicting physical arrows is added to the damage.
M.D.C. of the Bow itself: 80 (constructed from enchanted wood and or high tech composites), does not regenerate damage
- Supernatural Force: When 16 P.P.E. is channeled into the weapon,
arrow damage is equal to a supernatural strength (equal to a supernatural
strength of forty or twenty greater than the natural strength of the archer
whichever is greater.) The damage of mega-damage inflicting physical arrows
is added to the damage. No other abilities from the “Supernatural Strength”
spell is give and only arrows inflict this extra damage. The enchantment
lasts for 6 melees/1.5 minutes.
Spells Needed: The spells of Ensorcel, Blinding Flash, Feather Light, Telekinesis, Wind Rush, and Supernatural Strength. Requires 2 to 4 weeks to create.
Black Market / Market Cost: 4 to 6 million credits.
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Writeup by Kitsune (E-Mail Kitsune).
Copyright © 2008, Kitsune. All rights reserved.