Bone Breaker / Taiskim:


Name: Bone Breaker

True Name: Taiskim

Alignment: Miscreant (Evil)

Hit Points: 34 S.D.C. (Physical): 268

Attributes: I.Q.: 11, M.E.: 9, M.A.: 9, P.S. : 38 (+23), P.P.: 28 (+7), P.E.: 20 (+10%/+3), P.B.: 10, SPD: 18

[Strength and Endurance are supernatural]

Weight: 1450 lbs (657.7 kg) Height: 10 feet 8 inches (3.25 meters)

Age: 34 Race: Troll Sex: Male P.P.E.: 8 Horror Factor: 12

Disposition:

He has always wanted power even among the troll community. While he had the potential to be a good fighter, would never had been much better than most trolls. As a result, he made a pact with the demon lord Charun the Cruel. Does not mean that he does relish what he does including both killing and torturing. His torturing is not especially subtle. Loves to break bones when he is torturing especially legs, preventing his victims from escaping while further torture is inflicted.

Generally, he is not the subtle type, preferring the direct approach includes when fighting. When fighting, he primarily relies on his great strength, preferring to simply batter his opponents until they go down. When an opponent goes down, he will strike until he is sure that they are dead, usually until they are in pieces. Does enjoy fighting and dominating his opponents. Unlike some witches, he does not tend to like to use poison, seeing it as almost effete.

Does not have any real loyalties including among trolls or other allies of trolls. Willing to use them as tools but one should not trust him. Just as likely to take advantage of them. Does not trust anybody including his own allies. Any troll or other ally that looks like will not allow him to dominate him will be seen as an immediate threat and are in immediate danger from him.

One cannot say he is truly loyal to his demon lord but is enough in fear of the being that eh will not cross him in any way. There has been a handful of beings whom he has worked with that he fears enough that he will not cross those beings.

O.C.C.: Witch / Demon Thrall (Gift of Power) Pact Type: Minor Pact, Blood Sacrifice Experience Level: Four (4)

Combat Skill: Hand to Hand: Expert

Attacks per Melee: Six (6)

Bonuses, Combat: Critical Strike: Natural 20, Bonuses: Strike: +9, Parry: +10, Dodge: +10, Damage: +28, Roll (with Punch, Fall, or Impact): +3, Pull Punch: +2, Initiative: +2

On the first round, when on the defense, she gets an additional +6 to Initiative, a +2 to Parry, and a +3 to dodge from Sixth Sense.

Damages (Supernatural): Inflicts 2D6+28 S.D.C. on a restrained punch, 6D6+28 on a full strength punch, or 2D4x10+28 on a power punch (counts as two melee attacks). Punch damage is added to weapon damage.

Bonus; Save: Lethal Poison [14] +3, Non-Lethal Poison [16] +3, Harmful Drugs [15] +3, Insanity [12] + 0,

Psionics [15] + 1, Magic [12] +3, Horror Factor +6

Special Abilities:

Racial - Troll: In addition great strength and size, he has night vision 60 ft (18.3 m), excellent day vision (equal to a human), are instinctive climbers with a base skill of 75%/65% and swimming at 60%.

Bonuses: +3 vs horror factor, one additional attack/action per melee round. Clawed hands inflict 2D6 damage +P.S. bonus, kick 3D6 + P.S. bonus, and bite 2D4 damage but no P.S. bonus is applicable.

O.C.C. - Witch (Minor Pact of Power):

Bio-Regeneration: Restores 1D4x10 S.D.C. and 4D6 hit points per hour.

Increased Mental Endurance: +3 save vs horror factor, +1save vs psionic attacks and all forms of mind control, plus has psionic power of sixth sense.

Increased Physical Prowess: Raises P.P. 10 points, providing the appropriate bonuses, and +2 to initiative

Super Tough: Adds 200 physical S.D.C. and heals twice as fast as normal.

Supernatural Physical Strength and Endurance: Raises P.S. 10 points, rarely fatigues, does double damage to mortal opponents, and inflicts normal damage from physical attacks to demons and creatures of magic who are vulnerable only to magic.

O. C. C. Skills: Communication: Language: Western (+10%) 65%, Language: Wolven (+10%) 65%, Physical: Hand to Hand - Expert, Technical: Lore: Demon & Monster (+20%) 60%, Lore: Faerie Folk(+10%) 50%, Weapon Proficiency: W.P. Battle Axe (+1D6 Damage / +2 [+11] Strike / +2 [+12] Parry / +2 [+11] Throw), W.P. Sword (+2 [+11] Strike /+2 [+12] Parry /+1 [+10] Throw) 

O. C. C. Related Skills: Espionage: Detect Ambush (+5%) 50%, Track Humanoids (+5%) 45%, Military: Interrogation Techniques 35%, Rogue: Streetwise (+6%) 38%, Technical: General Repair 50%, Language: Elven / Dragonese [Gained at Third Level] (+10%) 55%, Language: Northern [Gained at Third Level] (+10%) 55%, Lore: Religion (+10%) 55%, Wilderness: Identify Plants and Fruit (+5%) 45%, Land Navigation (+5%) 47%, Skin and Prepare Animal Hides (+5%) 50%, Wilderness Survival (+5%) 50%

Secondary Skills: Physical: Athletics - General, Body Building [Gained at Third Level], Running [Gained at Third Level], Weapon Proficiency: W.P. Knife (+2 [+11] Strike / +2 [+12] Parry / +2 [+11] Throw)

Background (Man at Arms) and Racial Skills: Communication: Language: Giantese / Troll [Native] 98% / Language: Gobblely 98%, Military: Military Etiquette (+6%) 56%, Recognize Weapon Quality (+4%) 44%, Weapon Proficiency: W.P. Blunt (+2 [+11] Strike / +2 [+12] Parry) W.P. Shield (+1 [+10] Strike / +2 [+12] Parry),

Appearance:

Even among trolls, he is on the large side at over ten and a half feet tall and weighing over fourteen hundred pounds. There is just a little bit of fat on him with a bit of a pot belly but is otherwise extremely muscular. Otherwise, he appears pretty normal for a troll with white almost corpse like blotchy skin with stringy hair black. Generally hairy with a scraggly beard. Had long upward canines and red eyes.

Usually dresses in armor and looks the part of an extremely dangerous warrior. Has a suit of high quality scale mail which is a dull black. On his back he carries a huge battle axe which he uses one handed and on a belt with a skull design carries four throwing axes. These throwing axes are the size of a normal battle axe. Carries a huge black kite style shield with a skull design as well.

Magical Weapons of Note:

Great Axe (Giant): Weight: 13.8 lbs (6.26 kg)

Kobold forged and made for somebody of troll sized. Used one handed by him. High quality Kobold construction; +1 (+13) parry, +1 (+12) strike, +1 (+12) throw, +3 damage, and +2 (+4) initiative. Enchantments: Additional Damage (1D6), Eternally Sharp (+3), and Indestructible, Damage: 6D6+6 (13D6+34 Including strength / skill - double damage to mortal targets) for Hand to Hand attacks.

Steel Kite Shield (Ginat): Weight: 16.5 lbs (7.5 kg)

Kobold forged and made for somebody of troll sized. High quality Kobold construction; +3 (+15) to parry. Enchantments: Indestructible. Damage: 3D6 (10D6+28 Including strength / skill - double damage to mortal targets) for Hand to Hand attacks.

Non-Magical Weapons of Note:

“Kobold Quality” Cinquedea: Weight: 1.5 lbs (0.7 kg) Length: 1.6 ft (0.5 m)

High quality Kobold weapon with +1 (+13) parry, +1 (+12) strike, +2 (+13) throw, +3 damage, and +2 (+4) initiative. Damage: 1D8+5 (+6D6+28 Including strength / skill - double damage to mortal targets) for Hand to Hand attacks.

Four (4) “Kobold Quality” Throwing Axes (Ginat): Weight: 4.6lbs (2.0 kg)

Kobold forged and made for somebody of troll sized. High quality Kobold construction; +1 (+13) parry, +1 (+12) strike, +1 (+12) throw, +3 damage, and +2 (+4) initiative. Damage: 3D6+3 (10D6+31 Including strength / skill - double damage to mortal targets) for Hand to Hand attacks.

Armor of Note:

“Ward Scored” Monster Scale Mail: A.R.: 16 S.D.C.: 250 Weight: Effectively weightless.

Enchanted with spell of “Weightless” and ward of “Color - Black” using wards of permanency. Reinforced, Increased AR Rating, Double S.D.C. Black in color.

Other Equipment:

Magical Items:

Container of Much Water: Waterskin enchanted to provide up to six gallons of clean, fresh, drinkable water every 24 hours.

Four (4) “Dimensional Pocket” Belt Pouches: Will hold up to 30 lbs worth of items each. Made permanent with permanency runes.

Ring of Mending: Magic ring will repair most inanimate materials up to 60 S.D.C. (1 M.D.C.) per activation. Will also clean most stains. Can be activated up to three times per day.

Normal:

Clothing: Black Hooded cloak, two (2) sets of travel clothing, leather boots, leather gloves, and leather belt.

Containers: Backpack, dagger scabbard, and wineskin (one gallon),

Field Equipment: Bedroll, sharpening stone, 4 wooden stakes, wooden mallet,

Lighting: Flint and tinderbox, eight (8) treated torches, eight (8) red candles, eight (8) black candles, eight (8) sticks of incense.

Writing Equipment: None

Provisions: Four (4) weeks trail rations, one gallon of wine.

Miscellaneous: Eight (8) cloves of garlic, small silver mirror, unholy symbol for demon lord Charun the Cruel.

Jewelry, Gems, and Valuables: 50,000 gold in coins and 120,000 gold worth in precious gems.


Bone Breaker’s History:

              Taiskim was born in the Ophid’s Grasslands. His father was a warrior although not a disciplined soldier type. When Taiskim was young, his father dominated the band of trolls which they belonged to. As with many trolls, he was quite brutal including the females of the band and his children. He had multiple children from different females of the band. He would hesitate to kill another troll who was likely to go against his authority. Often on his bad side, Taiskim always hatted his father.


When Taiskim was around twelve years old, about equivalent to a human age of around ten, one of the trolls got tired of his fathers rule and challenged him. Taiskim’s father was killed in the fight. Calling it a duel would be misleading. The winner prepared to kill all of the male children of Taiskim’s father no matter if the children liked their father or not. Before the boy could get murdered, Taiskim fled into the wilderness.


Managed to survive on his own for a few years and learned how to survive on his own. In reality, he was surprisingly good at it. Still, he always had a taste for revenge and power. Even though pretty tough, he knew that plenty of trolls were just as tough and strong as he was. As well, he doubted he could challenge the troll who had killed his father and win. He knew he would need an edge.


As a result, he offered himself as a demon thrall to the demon lord known as Charun the Cruel. The pact was a sacrifice of blood. He would kill hundreds if not thousands in the name of the demon lord. In return for this sacrifice of blood, he would gain power. He would become incredibly strong and incredibly tough. In addition, any injury which did not kill him would be fully regenerated within a few days.


Vastly strengthened by the power of Charun the Cruel, he tried to return to his band to kill the one who had killed his father. Found out however that the band had been ambushed in an attack against the human settlements in the southern lands of the Ophid’s Grasslands controlled by the Western Empire. A few managed to flee but most of the trolls were killed.


Over the next few years, attacked humans traveling these lands and when possible, the settlements. This also pleased his demon master who wanted blood and destruction dedicated to him. Virtually no mortal could stand against him in direct battle. Still, he ran against wizards and powerful psychics. These were far more deadly and there were several near battles. Archers could also engage him at range.


A number of others joined him in his attacks including a number of other trolls and kobolds. One of the kobold allies made a number of high quality weapons for Taiskim. By this time, he was also started being called “Bone Breaker” for his love of breaking bones especially when torturing his victims. Another companion who joined the band was an Ogre Necromancer.


His actions have become a serious threat to the Western Empire colonies in the Ophid’s Grasslands. As a result, House Belopo put a serious bounty on his head, enough to tempted those who are his allies. Many of his allies realize that he would betray them as well. Has to watch his allies constantly. As a result of the heat, Bone Breaker is strongly considering relocation. One place he is considering is the Eastern Territories where nobody would be after him and he might be able to work with virtual impunity.




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Writeup by Kitsune (E-Mail Kitsune).


Copyright © 2014, Kitsune. All rights reserved.



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