Sakura [Nightbane Wampyr N.P.C.]:


Name: Sakura
True Name: Hattori Sakura
Alignment: Aberrant (Evil)
Hit Points: 62 S.D.C.(Physical): 86 Chi: 25
Attributes: I.Q.: 24 +11%/+5, M.E.: 18 +2, M.A.: 22 75%, P.S.: 36 +21, P.P.: 31 +8, P.E.: 25 +20%/+5, P.B.: 24 78%, Spd.: 39 +4
Weight: 92 lbs (41.8 kgs) Height: 5 ft 1 in (1.55 m)
Age: 26 Race: Wampyr Sex: Female
Disposition: Very disciplined and Self reliant and hates vampires. While she was raised in the United States, she has many traditional oriental values like the fact that children are very important to her and one of her reasons for hating being a Wampyr is the fact that she cannot have a family.
Occupation: Worldly Martial Artist (1st edition) Experience Level: Second
Combat Skills: Ninjitsu and Boxing
Number of Attacks: Five (5)
Martial Art Powers & Abilities: Art of Hiding, Art of Invisibility, Chi-Gung (AR 15), Zanshin (Awareness), WP Katas: Kusari-Gama, Ninja-to, Ninja-to (Paired)
Bonuses, Combat: Damage: +21, Strike: +10, Parry: +11 (*+13), Dodge: +15 (*+18), Roll: +9, Knock Out: Natural 20 or from behind, Stun: Natural 20 or from behind, Critical: Natural 19 - 20 or from behind, Death Blow: Natural 20, +1 (*+7) to initiative
*for sixth sense
Martial Art Moves: Escape Moves: Roll, Leap, Back Flip. Attack Moves: Leap, Cartwheel. Defensive Moves: Dodge, Parry, Automatic Parry, Multiple Dodge, Combo Parry/Attack. Hand Attack: Punch, Palm Strike, Knife Hand. Foot Attacks: Kick, Snap Kick, Tripping/Leg Hooks, Drop Kick (Combo Fall/ Dodge/Kick). Special Attacks: Death Blow, Leap Kick, Body Flip/Throw, Roll/Knockout. Hold/Lock: Arm Hold, Leg Hold, Body Hold, Neck Hold
Saving Throws: Lethal Poison [14] +5, Non-Lethal Poison [16] +5, Harmful Drugs [15] +5 (+12 vs Mind Control), Insanity [12] +2, Psionics [10] +2 (+9 vs Mind Control), Magic [12/16] +6 (+13 vs Mind Control), Horror Factor [Varies] +9, +5 to save vs Possession
Wampyr Abilities/Vulnerabilities:
Abilities:
Super Regeneration: Has the same super regeneration as vampires and can heal 2D6 S.D.C./Hit Points per melee round.
Supernatural Strength and Endurance: Punch does; Restrained: 2D6 S.D.C., Full Strength: 6D6+21 S.D.C., and Power does 2D4x10+21 S.D.C. Damage is added to martial art attacks and weapon attacks.
Invulnerabilities and Bonuses: Take half damage from metal weapons but none of the normal vampire invulnerabilities. Character also has +1 on initiative, +3 to perception rolls, +5 to save vs Horror factor, +5 to save vs Mind Control and possession, and is immune to vampire mind control powers.
Knowledges: Instinctively knows all the strengths and weaknesses of true vampires, even the ones that do not effect Wampyrs.
Psychic Powers: I.S.P. 104 + 8 per level, Considered a Master Psionic
Sensitive Abilities: Empathy (4), Presence Sense (4), Sense Evil (2), Sixth Sense (2), Suggestion (2)
Physical Abilities: Alter Aura (2), Death Trance (1), Mind Block (4)
Healer Abilities: Deaden Pain (4), Induce Sleep (4)
Vulnerabilities:
Has Blood Dependancy: Character must drink one pint (about .5 liters) of blood every three days. Going without will result in the feeding frenzy but will not start until after the first week and it takes three days to aggravate the state.
Vulnerable to sunlight: When exposed to direct sunlight, character will take 2D6 points of damage for every minute (4 melee) of exposure. Getting into a shadowed area allows their regeneration to kick in and heal the damage. By running in and out of shade, a Wampyr can operate in sunlight. This is however very painful. Those suffering from sun exposure loose one attack per melee round, are at -1 on all combat rolls, -2 on initiative and perception, and is -20% on all skill rolls. These penalties also apply when in shade or underground during the day.
Character Skills Packages: Basic Military Program, Basic Advanced Pilot, Romance Languages
Character Skills: Communications: Radio: Basic (+10%) 76%, Computer: Computer Operations (Secondary) 61%, Computer Programming (Secondary) 56%, Cultural: Cook (Secondary) 67%, Espionage/Military: Escape Artist (Secondary) 36%, Pick Locks (Secondary) 41%, Mechanical: Aircraft Mechanics (+10%) 69%, Medical: None, Military: Demolitions (+5%) 79%, Demolition Disposal (+5%) 79%, W.P.: Assault Rifle (+1 Burst/+3 Aimed), W.P.: Grenade Throwing (+1 To Throw), Physical: Acrobatics, Boxing, Climbing 84%, Running, Swimming 69%, Pilot Skills: Pilot Aircraft (+15%) 99%, Pilot Automobile (Secondary) 94% / 87%, Pilot Advanced Aircraft: Basic Helicopter (+6%) 81%, Jet (+6%) 81%, Pilot Related Skills: Aerial Navigation (+10%) 56%, Read Sensory Equipment (+5%) 61%, Science: Math: Basic 93%, Technical: Languages: English [Native] 98%, Esperanto (+5%) 76%, French (+10%) 81%, Italian (+10%) 81%, Japanese 71%, Latin (+15%) 86%, Portuguese (+5%) 76%, Spanish (+10%) 81%, Temple Philosophies and Skills: Philosophies: Bushido 93%, Weapon Proficiencies: Ancient: W.P. Bow (+2 Strike/3 Attacks), W.P. Fukiya (Blow Gun) (+0 Strike/4 Attacks), W.P. Fukimi-Bari (Mouth Darts) (+0 Strike/4 Attacks), W.P. Kawanga (Rope/Grapple) (+1 Strike/+2 Entangle), W.P. Knife (+1 Strike/+2 Throw), W.P. Kusari-Gama (Kata) (+1 Strike/+2 Entangle), W.P. Kyoketsu-Shoge (+1 Strike/+2 Entangle), W.P. Manriki-Gusari (+1 Strike/+2 Entangle), W.P. Nekode (+0 Strike), W.P. Shuriken (+0 Strike/4 Attacks), W.P. Sword, Ninja-to (Kata) (+1 Strike/+1 Parry/+1 Throw), W.P. Sword, Ninja-to [Paired] (Kata)
Appearance: Sakura is of Japanese decent and is fairly short with a good figure. She is very beautiful with dark brown eyes and pale skin. Her skin was darker before she became a Wampyr. She has long black hair which she keeps normally in a braid.
Weapons of Note:
M-4 Combat Rifle: Weight: 7.30 lbs (3.32 kg).
Shortened version of the M-16 which is American Standard 5.56 Assault Rifle. She has a special laser targeting system (Gives +3 to Strike) and a silencer. She has five 30 round magazines of normal rounds, one 30 round Magazine of Teflon coated, one 30 round magazine of silver rounds. Caliber: 5.56x45 mm NATO (5D6) Mode of Fire: Semi-automatic or Three Round Burst, Range: 1200 feet (366 meters).
2 Ninja-to: Weight: 3.1 lbs (1.4 kg) each.
Paired Set of ninja-to made specially for her. The swords have designs of a cherry blossoms going through the blade. The weapon is made in the traditional style of samurai swords being folded 10,000 times. Does double damage to supernatural creatures (effectively enchanted by Enchant Weapon spell). Is close to indestructible.
Damage: 3D6 (+6D6+21 for strength) Bonuses due to Quality: +2 to Initiative, +2 to parry, +1 to Strike, and +1 to strike when thrown
Kusari-Gama: Weight: 3.5 lbs (1.6 kg)
Damage: 1D10 (+6D6+21 for strength)
24 Throwing Stars: Weight: 0.2 lbs (0.1 Kg) each
Throwing stars are concealed in clothing, 12 Throwing stars are silver. Damage: 1D6 (+6D6+21 for strength)
4 Hair Pins:
Usually carries four hair pins in her hair. Two are silver and two are heavily hardened wood.
Damage: 1D6 (+6D6+21 for strength)
2 Modern Breakdown Compound Bow: Weight 5 lbs
Bow is set for her strength (Supernatural 36). Damage: 2D6 (+6D6+21 for strength) Rate of Fire: 2 (as per skill) Effective Range: 700 ft (213 m) 10 Regular arrows, 10 silver headed arrows (Wooden), 2 Frog Crotch arrows, 2 smoke arrows.
2 Arm Parrying Shields:
Thick Kevlar Plate used for parrying with 100 S.D.C. Damage when used in hand to hand is 1D6 + Strength.
Characters's Equipment:
Vehicles: 1985 Collector Edition Datsun 280 ZX - Painted Black with gold trim (Special high wear) with grey cloth interior, Headlight covers, magnesium rims, racing tires, and tinted windows. Has a Pioneer CD/ Stereo system with eight speakers, cellular telephone, CB, short wave, cruise control, security system, hard to detect radar detector, and a concealed kill switch. Seat belts are 4 point harnesses. The steering and top speed have been improved.
Computers: Top of the line IBM type laptop with all standard features (Including a modem and a DVD ROM), also has photograph quality laser color printer
Clothing: 10 Green silk ninja outfits (see character picture), Expensive Business Suits, Many Kimonos, US army uniforms, and many sets of normal clothing.
Ninja Equipment: Climbing claws (+15% to climb), climbing spikes (+15% to climb), 30 Tetsubishi (Caltrops), and Ninja Hang Glider
Other Items: Lock picks (concealed in clothing), Makeup and Personal care items, Comb and Brush, Shooting Glasses, Ear Protectors, Weapon cleaning kit, Handcuffs, Purse, Backpack, Medium Unbreakable Flashlight, SCUBA Gear, Auto Tool Kit, Sleeping Bag, Tent, Climbing Rope (100 ft), Compass, 2 weeks Emergency rations
Valuables & Properties: 200,000 Dollars in spending money, gets 250,000 year from her father company as pay, Has 60,000 dollars in jewelry, and 2,400,000 in property and stocks

Sakura's History:
Sakura's father was a Japanese businessman that started an electronics company in the United States. Hattori electronics became a very successful company with her father holding the majority of shares and is now one of the largest electronic companies in America. He left Japan because of rivals in the Red Dragon ninja clan. He started, along with his electronic company, a new ninja clan that he named the Green Dragons. He married and started a family once the company was successful. Sakura was his only child because his wife died two years after Sakura was born in a automobile accident with a drunk driver. Besides this, Sakura had a fairly normal childhood. From an early age, Sakura was both trained to be able to inherit her fathers company and trained in the ways of a ninja. When she graduated from high school she joined the army reserve to give her some military experience. After completing basic training she went to college to learn foreign languages and took many flight lessons. Dark day came and the world changed. Even ninjas can be caught unaware, a secondary vampire under orders from his master caught her and started the process of turning her into a vampire. He savored the control of her and her fear waiting till dawn of the third day to turn her to give her the final bite. Too his surprise she grabbed him and jumped through her window with him into the sunlight expecting both him and her to vaporize. He vaporized but she did not. She did this to die along with him but this is not what happenAfter suffering in pain for a while but not dying she came into her house and went to sleep. She has since that day hunted down the master vampire that wanted her as his bride, killed him, and has killed in addition seven other secondary vampires. She gets most of her blood from guys that just think she is kinky.




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Image created and copyrighted by Lisa M. Mower.


Writeup by Kitsune (E-Mail Kitsune).


Copyright © 2001, Kitsune. All rights reserved.



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